Carmack: Doom 4 Sports Better Graphics Than Rage; Uses id Tech 5, Lower Frame Rate
by Chris Faylor, Jul 16, 2008 2:30am PDTThough powered by the same id Tech 5 technology as id's open-world shooter Rage, Doom 4 will be
so detailed that it appears to run on "a totally new game engine," according to id co-founder and software engineer John Carmack.
The jump in graphical fidelity comes about as Doom 4 is targeted to run at 30 frames per second, whereas Rage will run at 60 frames per second. Carmack claims this allows id to throw "three times as much horsepower" at Doom 4.
"[Doom 4 is] going to be a 30Hz game," he told Maximum PC. "It's going to look like a totally new game engine on there, even though it's going to be built on the four years of effort that we spent developing this generation of technology."
No platform or release details have been revealed for Doom 4, which was unveiled in a surprise announcement earlier this year. However, the id Tech 5-powered Rage will arrive on PC, PS3, Xbox 360 and Mac, suggesting similar platforms for Doom 4.
On the subject of id Tech 5, Carmack noted that the PC, PS3 and Xbox 360 editions of the hardware can all use the exact same build with no issues, whereas the Mac engine requires an extra conversion step.
"We wanted to say OK, here's the build and run the same build on the PC, the 360, and the PS3," he explained. "We still have to go through one extra step to build it on the Mac. But it really does work that way on the other [console] platforms."
More details on Rage, Doom 4 and id Tech 5 are expected at Quakecon, which kicks off at the end of July. In the meantime, scope out our recent interview with John Carmack and the below Rage trailer for more information.
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Comments
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30hz? I HATE 60hz it gives me a headache. why is technology going fucking backwards?
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I wonder what that extra step is? Seems odd.
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If they're going to do something as boring as Doom 3, I'm only interested in what other companies will do with Tech 5.
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Your human models still look look like they are made out of clay. We are up to Rage / Doom 4. It's time to fix this. With all the other great artwork going on in your products this one facet still bugs the hell out of me.
-Ax
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By the time these games come out, I would hope that the gap would be far enough apart to justify a decent gaming rig. Also, does Id plan on having different user interfaces for the PC/Mac vs console versions? Knowing Id, I would think so.
It sounds like their new platform is to have identical running games across the board, not taking advantage of what the PC has to offer. If that's the case, I'd be a sad fucking panda.
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I loved Doom 3. Haven't played the expansion though. Worth it?
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Doom2.
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DOOM3 gets a lot of hate, but I had a blast with it. I've probably played it 3+ times in its entirety since it was relesed. With the exception of HL2, that's probably the only shooter in the last 5 years I've done that with. So much good atmosphere and mood, and visceral audio and visuals.
Can't wait for D4 and RAGE.
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Either way, it's nice they're still using OpenGL and keeping everything cross platform.
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Just messin, cant wait to see it.