Microsoft: Gamers 'Graduate' from Wii to Xbox 360, Claims Wii Has 'Karaoke Machine' Novelty
by Aaron Linde, Jul 07, 2008 10:47am PDTMicrosoft Xbox 360 product management director Aaron Greenberg has reaffirmed that the company does not see the Wii as a direct competitor to its console, explaining that Nintendo's customers may eventually "graduate to an Xbox 360 experience."
"I think that there's a difference in the type of customer that is buying the Wii," Greenberg told Gamasutra. "When you think about it, there's a difference between trying to be the number one console with nine year old gamers, and being the console that offers the most experiences from 13 to 33."
"I think for us, we don't really see the Wii as a direct competitor, we actually very much complement the Wii experience," Greenberg added. "It's obviously clear that we're going head-to-head with the PS3 in this generation. I think what Xbox will be able to do as well as the Wii is grow the market."
Greenberg's statements continue Microsoft's public snubbing of the Nintendo Wii. Last May, the company claimed that the Xbox 360 was the world's top-selling "high definition gaming console," a phrase that nicely excludes the Wii's substantial lead of 24.45M units against Microsoft's 19M.
"I think that a lot of the people that are buying that console today are not people that have generally bought consoles in the past, right? You see they're not buying games on it...it's almost like the same people that buy a karaoke machine, you know? They're not really buying it for games, they're just buying it as a novelty," Greenberg noted.
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Comments
MS can posture and talk big all they want, they are after the same thing Nintendo is, and Nintendo is doing it better.
None of the people I know who have purchased a Wii exclusively have any interest whatsoever in a 360. Some of them might consider a PS3 if blu-ray really takes off, but a hardcore gaming machine isn't something they want. They want "the bowling game" and Wii Fit. They could not care less about which version of the unreal engine the game runs on, or how many polys there are in a scene.
The problem is that the hardcore crowd just doesn't understand this at all. They don't get that a 40 year old woman doesn't want to play a game where you slaughter hordes of demons and fuck chicks with big titties, no matter how realistically rendered said titties are.
So does MS realize this, and just keeps talking big to save face, or are they really so stuck in the hardcore gamer market mindset that they believe that the Oprah crowd is going to graduate from Wii Tennis to Gears of War 2?
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