Sins of a Solar Empire 1.1 Patch Details Emerge; Updates Everything: Graphics, AI, Animation, More
by Aaron Linde and Chris Faylor, Jun 30, 2008 12:10pm PDTPublisher Stardock today revealed a preliminary change log for an upcoming update to Ironclad Games' space RTS Sins of a Solar Empire (PC), due out later this summer.
Bringing the game to version 1.1, the update includes an updated graphics engine and visual effects, new damage animations and more alongside the standard gameplay balancing changes.
The update will also debut with a new multiplayer system called Alloy, which the publisher says will eliminate the need to configure routers or change port numbers for online play.
The patch will launch as a public beta next month before its summer release. For more details, check out the complete change log.
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Although, the more memorable game will be the one where you struggle right up to the end.
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Now I'm curious to see what they have in store for the expansion pack. Campaign mode and giant planetary defense systems sound awesome, but I want to hear more...
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Or is it just a real MP RTS game?
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