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AT&T: Internet Data Caps, Overage Fees 'Inevitable'

by Aaron Linde, Jun 13, 2008 3:00pm PDT
Related Topics – Internet Rage, PC Gaming

Following Time Warner's announcement that it plans to meter internet usage in North America, telecom corporation AT&T revealed that it is considering a similar plan to charge consumers extra for exceeding internet usage caps.

Company spokesman Michael Coe explained to the Associated Press that the top 5 percent of AT&T's DSL customers consume 46% of its total bandwidth, and overall usage is doubling every year and a half.

"A form of usage-based pricing for those customers who have abnormally high usage patterns is inevitable," Coe said, adding that AT&T has not yet decided on any specific plans or fees for its subscription packages.

While relatively common overseas, capped internet subscription programs have been rather scarce in the United States, and are likely to concern some gamers.

An HD movie downloaded from Microsoft's online Xbox Live Marketplace typically weighs in at 4.5GB, and demos of upcoming games can be in excess of a full gigabyte in size. Select PC games available on Valve's digital distribution platform Steam exceed 4GB.

Earlier this month, Time Warner announced that it was field-testing a new service plan in which subscribers would be charged $1 per every gigabyte of data downloaded over a 15- or 40-gigabyte cap, depending on subscription level.

Comcast is said to be considering a similar plan with a $15 charge for every 10GB downloaded beyond a 250GB limit.




Comments

39 Threads | 163 Comments





  • I've spent a good 500-1000 bucks on buying media (primarily television shows) off of Xbox Live. It's slightly cheaper than buying DVD's, it's way more convenient, and it typically only takes 30-60 seconds of download time before I can start watching the thing. If I have to live with a 40GB cap, I can't see this trend of mine continuing. If I were still working remotely and having to pull potentially multiple gigs of game assets daily on top of my normal bandwidth usage, I would be completely super-pissed about this.

    In any case, I see this as a fairly massive hindrance to services like XBL, and a bane to people trying to work from home at jobs that involve having to stay sync'd up with a lot of data. Generally just a terrible solution at a terrible time in terms of societal trends and the inevitable direction all media is taking toward online transactions. Two of the main providers in the US imposing this cap could very well damage the entire progressive direction of online content delivery, particularly in the coming console generations.






  • As technology advances, so does the amount of data we individually send over the internet. Fact.

    Now. Do you think the cable companies are going to expand their caps accordingly to this growth in individual data send over the internet? Or do you think they're going to wait and see how much money they can make from unassuming (and legit) customers being overcharged until they increase that cap? Do you think we'll be provided with any warning when we DO go over this cap? Everything about this reeks of greed and just adds another fucking thing to the list of things to worry about in daily life.

    This sets a bad precedent and reminds me of the scheming cell-phone companies that rape their customers when they go over their texting caps. 250GB will be run of the mill in 10 years. There is no reason for companies to hamper/deter the amount of data we can send to other people. We shouldn't have to worry about this retarded crap like overcharge. Companies need to bite the bullet and either provide unlimited internet as promised, or charge by the gigabytes transferred.

    This is evil. There, I said it.

  • The Telco Companies know exactly where TV and Movies on Demand are going. Streaming via the Internet. They want their piece of that pie as well.
    This is just an elaberate schema to get more money from you...
    Oh and it also deters piracy, since you'll be paying through the teeth. Id be really interested to see how this plays out with MS and Apple, and Netflix and Blizzard and all the other companies that make thier money via the net, and the current unlimited data rates that we have now.
    If you played WoW 24x7 you could easily use 12g a month, thats at 5k a second. Tack on your streaming audio from your fav internet radio, and Ituns/Napster/Zune Downloads and now your really pushing your limits... I'd love to see how much bandwidth Sype, and MS Live take up...
    Telso are about to F&*(& us...









  • In other words "We like it better when old ladies get DSL and never use it, but pay us a monthly. When people are actively using the product we provide, well, it puts us in a bind, because we didn't expand the infrastructure properly."

    Hey, they can do what they want. It's their company. I'll just go with whoever provides the most for the best price.

    Although it's fading, the phone companies still enjoy favored status by region, as do the cable companies. If I hate Comcast and want to use Cablevision, I can't unless I move into e Cablevision territory. With that legislated brake on competition, there has to be a commensurate control of the shit these guys pull, or at least I hope so.

    I'm all for a contract being a contract, but if they want to go price-crazy, then let's open up some competition.