Burnout Paradise Gets New Modes, Cars on July 10

Criterion Games has announced that the third major software update to its open-world racer Burnout Paradise will hit the PlayStation 3 and Xbox 360 on July 10. nope

Codenamed Cagney, the update will add three new game modes to the game's online mode including Road Rage, a versus Stunt Run mode, and Marked Man. Also new to Paradise City are 70 new Freeburn challenges, two new vehicles and a load of fixes and tweaks.

While a PC version of Burnout Paradise was recently announced by the developer, it is unclear which of the console content updates will ship the completed port. A full list of additions and changes in the Cagney update is viewable below.

From Criterion Games' website:

3 New Freeburn Game Modes:

Road Rage

8-player team event. One team must race through a series of Paradise City checkpoints. The other team must stop them.

Cue incredible chases and battling through the city, tons of voice communication as players co-ordinate their efforts.

Stunt Run (vs)

Pull stunts to score points - hit barriers, billboards and ramps; ace barrel rolls, flat spins and massive airtime to score big. Everybody competes to simultaneously reach the biggest total. Hit your rivals to kill their scores and gain multipliers.

Marked Man

A player is selected at random and everyone gangs up to take them down. The Marked Man scores for reaching the end point intact and taking anyone down along the way.

70 New Freeburn Challenges
-- 70 new timed multi-part Freeburn Challenges
-- Leaderboards for these challenges that log your best time (as well as those people who did it with you)

-- Hunter Olympus
-- A secret Criterion Car!

New liveries
-- Rossolini Tempesta Dream
-- Two fan-created liveries the Oval Steel Racer and Inferno Hippie Van
-- A secret Criterion livery!

Custom Soundtracks
-- Custom Soundtrack support on PS3

Other high-priority fixes and updates
-- If you're in a 3 or more player challenge and a player drops out, the remaining players can still complete it (subject to it being a challenge that can handle this!)
-- "Previously" section on the search games list now displays Challenges, Today's Best and Freeburn game modes, making it loads easier to decide which game you want to join
-- You can now view Leaderboards and Options in an online game
-- You can now mute other online players in the show players screen
-- You can now mute yourself if you have a PS3 Eye/Eye toy
-- We've increased time-out for online races, and if all players complete the races within the timer, then you go straight to results
-- The Airfield has been changed to help with the drivability of the area and make it a little easier to complete the hoop challenges
-- Online cars now show damage - roll up to the start in a half-destroyed Hunter Cavalry and everyone else will see it!
-- Added a stronger display message if you rule all of Todays Best
-- The Easy Drive menu & Challenges page now loops from top to bottom
-- Fixed the navigation system so that it takes into account the next check point in a race
-- Fixed traffic not reappearing in Freeburn after a no-traffic race
-- Fixed online races using Lawrence Road - it's been reporting finish distances with a little inaccuracy
-- Revised 30+ car resets following crashes
-- All new sound effects added for Easy Drive
-- Driving backwards in Road Rage now ends the event as it does in Marked Man
-- Option to invert camera axis for the look around camera on right stick
-- Online player information made accurate on the instance a player goes through a checkpoint in races
-- If you set VOIP mix to zero it is now saved correctly
-- 1080i support for "almost HD" sets
-- Improved the Standard Definition rendering on PS3
-- New highlight to show the player in Today's Best
-- Easy Drive fades out if it's unused for 20 seconds
-- Boost chaining no longer possible by drifting in open areas