Crytek: No More PC Exclusives After Crysis Warhead, System Reqs Did Not Affect Crysis Sales

by Chris Faylor, Jun 09, 2008 7:42am PDT

The fall release of Crysis Warhead will be Crytek's last PC-exclusive effort, Crytek business manager Harald Seeley has revealed.

Earlier this year, Crytek president Cevat Yerli said that the studio would no longer have any PC-exclusive titles due to issues with piracy and higher sales on consoles. However, the company announced Crysis Warhead as a PC-only release last week.

"He was referring to any new projects we will start in the future," Seeley clarified to Next Generation. "Warhead has been under development for quite some time, and we had no desire or intention to disappoint our loyal PC fans."

Though some blame Crytek's unhappiness with Crysis's retail performance on the shooter's technically-demanding nature, Seely denied that the game's requirements had any impact on its sales.

"Other's lower perceived hardware requirements did not actually translate to bigger overall sales numbers than Crysis," he explained. "You only have to look at the comparative PC sales volumes of other prominent FPS games which shipped around the same time."





Comments

31 Threads | 117 Comments
  • Why is PC piracy always to blame?? what about console games which are also pirated? aren't they too a threat to the publishers & developers which make games for these platforms. IMO console games which are pirated are even better to download as all it takes is for someone to download, burn & play it on the console without any trouble of installing cracks & other stuff.
    Crytek are moving to another platform as their sales in crysis & crysis warhead IMO are not high enough, ( & how can they expect it to be). I am not ready to spend another 1 or 2 hundred pounds into a graphics card which 'might' be capable of running both crysis at decent settings.
    So please stop blaming PC Piracy, yes it is a problem but as long as there are PC games being pirated there are also console games being pirated too, so I would say piracy will remain the same for all platforms.


























  • It's a shame more people couldn't run Crysis, as it is a really awesome game gameplay wise and had some of the most thrilling action setpieces in a first person shooter. I would say the intensity approached Call of Duty 4 at times, just on a more open scale.

    I had a 8800GTS and Ran the game on most settings at "high" in Direct X 9 and maintained decent and playable 20-30fps framrates, dropping to 15-20 in really intense combat. It's a gorgeous game, but its the gameplay that really stands out. I loved the nano suit and blowing up trees/buildings never gets old.

  • The only argument for 'piracy didn't impact sales' is that they were targetting only consumers with high end machines. In the same way that people here commonly say 'pirates aren't potential consumers', they may not have considered people who don't maintain high end machines potential consumers.

    Please keep in mind that, without knowing how much they spent on dev and marketing, it is difficult to assess how successful they were.

    Sales numbers themselves are something of a lie if they include bundled copies of the game (where they see very little money per copy) or sales after a price drop. High sales numbers are usually announced to make stockholders feel good - they can be spun.