Crytek: No More PC Exclusives After Crysis Warhead, System Reqs Did Not Affect Crysis Sales
by Chris Faylor, Jun 09, 2008 7:42am PDTThe fall release of Crysis Warhead will be Crytek's last PC-exclusive effort, Crytek business manager Harald Seeley has revealed.
Earlier this year, Crytek president Cevat Yerli said that the studio would no longer have any PC-exclusive titles due to issues with piracy and higher sales on consoles. However, the company announced Crysis Warhead as a PC-only release last week.
"He was referring to any new projects we will start in the future," Seeley clarified to Next Generation. "Warhead has been under development for quite some time, and we had no desire or intention to disappoint our loyal PC fans."
Though some blame Crytek's unhappiness with Crysis's retail performance on the shooter's technically-demanding nature, Seely denied that the game's requirements had any impact on its sales.
"Other's lower perceived hardware requirements did not actually translate to bigger overall sales numbers than Crysis," he explained. "You only have to look at the comparative PC sales volumes of other prominent FPS games which shipped around the same time."
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Comments
Crytek are moving to another platform as their sales in crysis & crysis warhead IMO are not high enough, ( & how can they expect it to be). I am not ready to spend another 1 or 2 hundred pounds into a graphics card which 'might' be capable of running both crysis at decent settings.
So please stop blaming PC Piracy, yes it is a problem but as long as there are PC games being pirated there are also console games being pirated too, so I would say piracy will remain the same for all platforms.
...but lack of being a good game with good multi-player sure did! Who wants to pay $50 for a glorified tech demo?
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And it doesn't matter if you, all your friends, and your e-friends, and their e-friends, claim to legitimately purchase all their games and only do not because of sys reqs, lack of demos, other bullshit. In the real world, piracy is the problem for PC gaming.
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Do you really think Crysis would be as popular and hyped if the graphics were the same as HL: Episode 2?
I'd think it sold more because of its extreme requirements than it lost.
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Valve are releasing technologically conservative games and they sell well. So no, they're wrong, demands on hardware do matter. I'm not going to say that piracy denies sales, but what they're saying is wrong.
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Unreal Tournament 3.
You know why it had bad sales?
Because it sucked. One of my most regretted purchases.
Conversely, I really liked Crysis, and I thought it was a worthwhile purchase, but I would NOT have bought it if I could not have run it.
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And what is with this Seely guy? Maybe he should open a lemonade stand, perhaps that will be more this guys speed in terms of business. Holy shit.
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Don't answer that -_-
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HOW IS THAT BAD?! I mean, it's not on the level of Doom 3 or Half-Life 2, but both of those games were sequels to extremely popular games. Plus, if they got wise and tossed the game onto Steam and Direct2Drive, their sales would go up even higher.
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I know quite a few who would have bought it but their PC just wasnt up to snuff to play it well enough. Mine included. Oh well. Ill play it down the road when i upgrade and its in the bargain bin.
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And when their next game sells even less on PC because they insulted all their customers, again they'll blame it on piracy.
Bye, Crytek. Hope you are happy with your consoles.
EA said that Crysis exceeded expectations and sold over 1million.
http://www.incrysis.com/index.php?option=com_content&task=view&id=612
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all new franchises we develop in the future will be created with a cross platform strategy in mind.
Crysis is a franchise and, like Seeley said, every new franchise from Crytek will be multi-platform. In other words: every Crysis game, be it Crysis 2/3 or another spin-off like Warhead, will be released for the PC only.
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So yes friend, excessive requirements DID play a factor. I've no clue how he's so blind considering Steam's hardware survey seems to show that high end cards are not mainstream by a longshot. Most folks have 256mb or lower for a GPU.
The 8800GT isn't that expensive these days, but for some reason it's not penetrating the average gamer market as much as games like Crysis would like.
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I had a 8800GTS and Ran the game on most settings at "high" in Direct X 9 and maintained decent and playable 20-30fps framrates, dropping to 15-20 in really intense combat. It's a gorgeous game, but its the gameplay that really stands out. I loved the nano suit and blowing up trees/buildings never gets old.
Please keep in mind that, without knowing how much they spent on dev and marketing, it is difficult to assess how successful they were.
Sales numbers themselves are something of a lie if they include bundled copies of the game (where they see very little money per copy) or sales after a price drop. High sales numbers are usually announced to make stockholders feel good - they can be spun.
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