Kingpin Issues and Linux
by Marcus Yam, Jun 30, 1999 5:58pm PDTRyan Feltrin of Xatrix updated the ole .plan file discussing possible issues with the recently shipped Kingpin (I gotta get me on'a these), and an itty bit on the state of the Linux version:
Linux update: We are chasing down one major crash, otherwise it's looking good. Hoping to have it out the door by the end of the week. See how we go.
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Comments
but will the server code take up all the cpu time like the other server ports or will it be nice and gental on the cpu?
couldn`t create a profile so I`ll post as anon.
Ronin
ronin@qamex.com
http://www.qamex.com
Pikachu r00ls j0r @$$!
If you can read the above without thinking, get help.
The more gaming light that gets shined on Linux the better...
My question is, will it be more like the implementation of Quake3 for Linux (which is incredible) or rather like the Quake2 port (which is just ok)?
Anyone know?
\"Pika-pi, pikachu?\" -Pikachu