How to Put MMO Experience on a Resume
by Chris Faylor, May 12, 2008 8:00pm PDTWith such renowned institutions as IBM and Harvard suggesting that many traits displayed by dedicated players of massively multiplayer games are key to successful business leadership, Massively reporter Cameron Sorden has a radical suggestion: put that experience on your resume.
As with any resume addition, the trick is to highlight the qualities that employers seek. Sure, raiding in World of Warcraft gives you sweet loot, but it also shows long-term planning, dedication, and the ability to work well with others. And if you're just getting into the job market and don't have a lot of relevant experience, this could be a huge help:
Guild Member, World of WarcraftParticipated as a member of a raiding guild over a two-year period. Consistently demonstrated punctuality, patience, good communication skills, and a team-oriented attitude to overcome shared challenges in a group setting.
"At the very least it makes your resume a little more interesting," Sorden noted. "It never hurts to stand out from the crowd when you're trying to get noticed."
Just remember that, even in the virtual world, not everyone makes a good leader.
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Comments
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If you think its so bad that you would laugh in their face, you are disconnected. If you are a recruiter and you do this, seek some job training, because I surely wouldn't hire you to recruit for my firm.
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However, obviously if it's a game-related position the rules (and your audience) are different.
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It says that you spent huge blocks of time in a fantasy world doing nothing productive to gain fantasy treadmill rewards. In the real world, you don't get a reward doled out to you every few weeks. Sometimes you'll have to "grind" for years before you get a really tangible accomplishment/payoff. If someone is hiring their ideal candidate is someone who looks very excited about their job/field, not some internet game. Someone who has used their free-time/money to gain experience in that area.
That's not to say there is anything wrong with playing MMOs or spending your free-time however you like. You just shouldn't expect that to be a bullet point on your resume.
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Including this on any resume' is completely unprofessional except perhaps as a community manager for said company's game.
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Still hasn't gotten me chicks.
I don't think this is the worst idea in the world but you'd have to be very careful in your approach and it would depend upon you experience level, professional field, the culture of the company you're applying for, the relationship you may already have with that company or recruiter, and probably other things I can't even think of off the top of my head.
At Blizzard, there are several Everquest guild leaders hired for dungeon design and quest writing. This includes Rob Pardo, vice-president of game design, and Jeff Kaplan, lead world designer, who both led Legacy of Steel, one of the premier EQ raiding guilds, at various points in its history. And Alex Afrasiabi, quest designer, who is the former leader of the most well known EQ raiding guild, Fires of Heaven.
Other similar examples not related to mmos were guys from the Street Fighter tournament scene hired to be designers for a sequel to a AAA franchise.
Leading a successful guild in an mmo is not unlike running a business. Both require leadership skills, organization, planning, dedication, etc. Charisma doesn't hurt and you're often looked to for motivation. Marketing comes into play as you need to advertise your success to attract good players. You have to keep your employees (guild members) happy to avoid other businesses hiring them away.
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1) Collected all 100 Hidden Packages on GTA3
2) Advanced driving skills with all cars
of course in the end i did pick him after he assured me he was "cured" but he revealed himself to be quite a weirdo and later left on his own
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but willy, only .00001% of any HR dept will think this is interesting
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*Bitches constantly about processes and leadership
*Griefs other players and spawn camps.
hmmm, maybe its best I leave that off the resume.
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