THQ to Cut 200 Employees

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In the wake of a $34 million loss, publisher THQ said that it would be laying off 200 employees across several of its studios, according to MCV.

THQ CEO Brian Farrell noted that studios focused on last-gen development would be reduced in size as part of the restructuring, adding that the company expects overall headcount growth of about 300 workers by the end of its next fiscal year.

In an investor conference call yesterday, THQ posted a net loss of $35.3 million for its 2008 fiscal year ending on March 31, 2008. The company's loss was chalked up to its underwhelming fourth quarter performance, where it lost $34.5 million due to lower-than-expected sales of previously released games.

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From The Chatty
  • reply
    May 7, 2008 3:41 PM

    Oh shiat, goodbye Relic and their stellar RTS games?

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      May 7, 2008 3:41 PM

      Seriously this sucks THQ had been one of the better PC publishers the past few years.

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      May 7, 2008 4:02 PM

      [deleted]

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        May 7, 2008 4:08 PM

        Didn't those "last gen" skills push most of their revenues? Just sucks for those 200 devs. Cruel world.

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          May 7, 2008 4:09 PM

          Wasn't that Midway?

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            May 7, 2008 4:42 PM

            From the linked article:
            The company provided a breakdown of its $1.3 billion revenue, revealing that PlayStation 2 software led 24.5% of the company's sales, with Nintendo DS games occupying 22% of that sum. Xbox 360 sales accounted for 12.6% of revenue and PC made up 9.1%, with Wii software representing 8.9% of the figure and PlayStation 3 making up 8.3%.

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      May 8, 2008 1:12 PM

      Never. Relic will never Die. Precious IPs. I mean come on! DoW, COH, and they got fricking HOMEWORLD back!

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