Shacknews Views Duke Nukem Forever
by Steve Gibson, Apr 28, 2008 11:28am PDTDuke Nukem Forever, the game, actually exists.
I have seen it. Maarten has seen it. We watched actual interactive gameplay being interacted with.
Of course, we are far from the first to make such a claim. During 3D Realms' lengthy
development cycle of Duke Nukem Forever here in the Dallas area, I have run in to my fair
share of publishers and developers who boast they have gotten a glimpse of the game.
To be honest, I thought the game's supposed existence was a vast conspiracy. More than a couple of times over the last decade I
have gotten vague invitations to come see the game "someday," with it never happening. I figured this was probably the same invitation other developers in the area had gotten, and were claiming that vague invitation as having actually seen the game.
Nothing of the game has been made public for years until that href="http://www.shacknews.com/onearticle.x/50464">Duke Nukem Forever teaser
last December.
However, that all changed recently. For a good half hour Shacknews witnessed several different DNF gameplay scenarios, mechanics, and environments being demonstrated.
We actually got to see the truth of Duke curator George Broussard's many past claims, including environmental puzzles and interactivity, a host of finished weapons, the existence of an in-game forklift, and plenty of heads and arms being blown off.
We both confidently agree that after seeing this demonstration, Duke Nukem Forever is looking great, and will easily stand apart from the crowd in both visual and gameplay styles.
Update: George Broussard of 3D Realms has made a brief comment in this story.
Shacknews can also confidently state that, contrary to previous reports, Duke 4 will not be arriving in 2003.
Art credit to Duke4.net.
Assassin's Creed 4: Black Flag for PC to come after consoles
DTS Headphone:X brings 11.1 channel surround sound to headsets
Xbox One policy change means loss of family sharing, disc-free gaming
Crytek working on The Collectibles for iOS






Comments
So they came over and we checked out some stuff and out of the blue I just decided to show them DNF for about an hour. We ran through a couple of maps and chatted about stuff and we asked for some feedback. It was pretty unofficial and off the cuff and just done because I've known the guys for a long time and they were local, and what the fuck. They are being secretive/light on info because of obvious reasons, but just wanted to post and say "hey, we saw it and it's real".
Thread Truncated. Click to see all 64 replies.
Thread Truncated. Click to see all 30 replies.
Admitedly, I'm new to this thread. Yet, I have always been an avid Duke fan, promoter and, game player ( I helped Duke through some pretty bad times ;)
And, I really miss it. I was even hoping to try my hand at the new 'build'.
But, alas <cries crocodile tears for many hours>, no new Duke suff.
I have my doubts that DNF, or any game could live up to this amount of delayed hype. Seriously
Good luck, 3DRealms. We're Still waiting....
SpiderX914
http://www.dallasobserver.com/1999-01-14/news/stormy-weather/full
Once the game shipped Gamespot ran a lengthy story on what happened and why Daikatana took so long
http://www.gamespot.com/features/btg-daikatana/index.html
The story was also covered in a Wired Magazine-style fashion in a book called Masters of Doom
http://en.wikipedia.org/wiki/Masters_of_Doom:_How_Two_Guys_Created_an_Empire_and_Transformed_Pop_Culture
I've read all of the above and I find the story fascinating. But at 3.5 years in development, Daikatana ain't got shit on DNF.
So, once DNF ships, I want to know the story. Yeah, since (hopefully) DNF is going to be a better game than Daikatana, they'll probably wait a while before discussing the delays so as to not distract from sales, but I really want to know the behind the scenes story.
I think if nothing else DNF will be an interesting case study in entertainment software engineering. When a movie's production has problems, we tend to see a bad movie as a result. When a game's development has problems, things go to hell much more quickly and we see incessant delays. Some developer quits and you have to replace him but that takes a while to get him up to speed and when the game's already delayed all to hell and more developers get tired and quit, you've got a "finger in the dam" problem that spirals out of control.
Thread Truncated. Click to see all 7 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 6 replies.
The Quake engine DNF iteration could make those claims. Wake me up the decade 3DR will actually complete an in-house game.
LUCKY
</napolean dynomite>
so stoked for you guys ... i wish a game developer would invite me over to hang and check out cool stuff
:D
Thread Truncated. Click to see all 11 replies.
we did however feel that the fact that there is an actual game there that can be played was something a lot of people would like to know. given the amount of response here, and the number of other websites linking to the story that seems to be the case.
the moment we are cleared to post more information, we will do so.
Thread Truncated. Click to see all 10 replies.
They're going to release it on my birthday, i just KNOW IT.
Thread Truncated. Click to see all 4 replies.
I'll shit bricks when it comes out, but the game is beyond hype at this point. Glad you guys saw whatever you did in whatever state it is in. I still wish they would have kept all that older DNF stuff and include it as bonus fodder as incomplete as it may be.
I'm hoping for the return of software render, I miss proper good sized pixels.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 14 replies.
"We both confidently agree that after seeing this demonstration, Duke Nukem Forever is looking great, and will easily stand apart from the crowd in both visual and gameplay styles."
That is it, that is all you got? That is the experience you took away from it? It looks good, and will be unique from other games.
It would be great if you could expand on that and maybe talk about what was good, what was bad, what was unique and going to make it stand out from other games in your eyes. Did anything suprise you? Is it similar to any other games in any way? Describe it please.
Thread Truncated. Click to see all 18 replies.
Thread Truncated. Click to see all 6 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 2 replies.
why reinvent the wheel? put the same shit in that was in Duke 3d and ship it.
or
Screenshot or it didn't happen.
Will we see it at E3 this year? Please...?
hey guys we got to see dnf and it was awesome.
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 4 replies.
Oh, and forklifts, yay, i guess :D
I'll go right ahead and make a news item on Duke4.net then
//runs off
Thread Truncated. Click to see all 3 replies.
This would have been a fine post in the chatty, and then say "We have a full preview coming later this week" or something to that effect.
But this alone, as a front page news post, really seems less than substantiative.
Thread Truncated. Click to see all 4 replies.
You must be logged in to post.