"[Wii] experiences are much more like a toy experience," Zeschuk told GameDaily. [People] are playing, together or not, but you're not 'gaming' anymore...If gaming is defined by story, then generally Wii may not be."
BioWare CEO Ray Muzyka disagreed, suggesting that while the Wii focuses on casual experiences, the console offers a different brand of narrative.
"I think it IS gaming," Muzyka insisted. "When you look at a moment to moment experience what a player does on a Wii game, it's different, lighter, and more toy-like. But there's also a narrative between the players outside the game and kind of fulfills the same things games do. Games are 'toys' in the sense that they're fun."
BioWare, which created such story-centric titles as the Baldur's Gate (PC) series, Star Wars: Knights of the Old Republic (PC, Xbox) and Mass Effect (PC, X360), is currently working on Sonic Chronicles: The Dark Brotherhood for the Nintendo DS as well as an unnamed MMO strongly rumored to be set in the KOTR universe.