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Gears of War 2 Details Emerge, Includes Easier Difficulty Setting, Less Walking, Scarier Enemies

by Chris Faylor, Apr 08, 2008 9:52am PDT
Related Topics – Gears of War 2, xbox 360

A deluge of supposed details from Epic's cover-heavy action title Gears of War 2 (X360) have burst onto the internet, courtesy of latest issue of Game Informer magazine and NeoGAF user SHOTEH FOCK OP.

According to the report, Gears of War 2 picks up six months after the original. Along with several new characters, including the wife of co-op partner Dom, the game will pack drop-in and drop-out co-op play, new weapons, and new enemies.

A new difficulty setting has been added for more casual gamers, with Epic noting that it wants the game to be accessible to everyone. The title is said to automatically adjust its difficulty when players of different settings battle together, though specifics were not disclosed.

Other tweaks involve a refined cover system that provides a bit more protection and the removal of the forced walking sections that hid the load times of the Xbox 360 and PC original. In place of the walking conversations are actual conversation cinematics, which can be ended early care of a "SHUT UP" button.

"There's a certain percentage of the audience that wants to skip all that, and they just want to shoot some s---, and we're more than willing to cater to that," noted creator Cliff "CliffyB" Bleszinski.

Among the new foes are the Kantus, which have the ability to revive enemies from across the battlefield. To make matters worse, the Kantus typically reside towards the rear of a Locust squadron.

"We have creatures that make the Brumak look like a baby panda bear," Bleszinski bragged.

Lastly, one of the new weapons in the COG arsenal is the Centaur, which is said to mix a monster truck with a military tank. Much like the first game, there will be at least one dedicated vehicle driving level.

An Xbox 360 exclusive, Gears of War 2 is slated to arrive this November.





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  • Other tweaks involve a refined cover system that provides a bit more protection and the removal of the forced walking sections that hid the load times of the Xbox 360 and PC original. In place of the walking conversations are actual conversation cinematics, which can be ended early care of a "SHUT UP" button.

    THANK GOD. Retrying certain sections and being forced to walk very slowly through an area and listen to some crappy dialogue got very old very quickly. Especially after multiple play throughs.

    Now please to be adding a survival mode or terrorist hunt style mode please. Sometimes I want to play Gears, but not random people online and not the single player for the 50th time. I just want to shoot shit, and I would love the ability to pit myself and a friend (or more) against a mass of random bad guys.