Daikatana Chat
Here's a full chat log from DKHQ.<2prong> <_ArA_> What is the weapon <2prong> switching delay time in multiplayer?
<Romero> You can have INSTANT SWITCH weapons if you like in muliplayer <Chalrez> It is either 'fast' or dependent on the weapon's animation. <Sleestak> You can set instant switch or not in the options
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<2prong> <em4> how much has the feel of the game <2prong> changed since the mplayer demo? (if at all)
<Sleestak> Quite alot I think. Much more polished <Noel_ION> It feels good to me... * Noel_ION *pinches the game* <Noel_ION> Yeop.. pretty nice <Sleestak> Lot's of neat details you don't miss until they're not there. <Chalrez> Yeah! rock! <KillCreek> oh wow .. the demo actually contained very little of the game. But the game overall looks tons better. The new skies are really amazing, lots of polish and detail. <Romero> The demo had almost NOTHING in it. <KillCreek> that "demo" wasnt even really a demo .. <KillCreek> there will be a real SP and MP demo out after the game release though. That will be the real deal and representative of the full game.
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<2prong> <Fubar> will DK support A3D or EAX?
<Ion_Shawn> Not initially. in a patch
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<2prong> <ImMortal> What kind of copying security <2prong> is there going to be? Is there going to be a <2prong> CD-Key like in quake3 or anything?
<Sleestak> Why, planning on copying it <Sleestak> ? <KillCreek> copy protection? Shawn do you know how its going to work? <Ion_Shawn> Actually, Eidos will be providing the copy protection during the mastering process <Sleestak> The cd won't be copyable.
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<2prong> <phungui> Whats the target PC that <2prong> Daikatana will run Really fast on? Video <2prong> card etc..
<Sleestak> PII-300+ <Ion_weasl> TNT2 is nice too ;) <Ion_Shawn> P2 450 with a GeForce and 128Mb of ram would be good <Sleestak> That would be all you need for speed
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first post?