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Daikatana Chat

by Maarten Goldstein, Mar 13, 2000 7:21pm PST
Related Topics – Daikatana

There was another one of those Daikatana developers chats tonight on the ionstorm IRC server. Towards the end of the chat it turned out that the release of Daikatana should actually be pretty imminent, like any day now. Here are some other points:

<2prong> <_ArA_> What is the weapon <2prong> switching delay time in multiplayer?

<Romero> You can have INSTANT SWITCH weapons if you like in muliplayer <Chalrez> It is either 'fast' or dependent on the weapon's animation. <Sleestak> You can set instant switch or not in the options

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<2prong> <em4> how much has the feel of the game <2prong> changed since the mplayer demo? (if at all)

<Sleestak> Quite alot I think. Much more polished <Noel_ION> It feels good to me... * Noel_ION *pinches the game* <Noel_ION> Yeop.. pretty nice <Sleestak> Lot's of neat details you don't miss until they're not there. <Chalrez> Yeah! rock! <KillCreek> oh wow .. the demo actually contained very little of the game. But the game overall looks tons better. The new skies are really amazing, lots of polish and detail. <Romero> The demo had almost NOTHING in it. <KillCreek> that "demo" wasnt even really a demo .. <KillCreek> there will be a real SP and MP demo out after the game release though. That will be the real deal and representative of the full game.

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<2prong> <Fubar> will DK support A3D or EAX?

<Ion_Shawn> Not initially. in a patch

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<2prong> <ImMortal> What kind of copying security <2prong> is there going to be? Is there going to be a <2prong> CD-Key like in quake3 or anything?

<Sleestak> Why, planning on copying it <Sleestak> ? <KillCreek> copy protection? Shawn do you know how its going to work? <Ion_Shawn> Actually, Eidos will be providing the copy protection during the mastering process <Sleestak> The cd won't be copyable.

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<2prong> <phungui> Whats the target PC that <2prong> Daikatana will run Really fast on? Video <2prong> card etc..

<Sleestak> PII-300+ <Ion_weasl> TNT2 is nice too ;) <Ion_Shawn> P2 450 with a GeForce and 128Mb of ram would be good <Sleestak> That would be all you need for speed
Here's a full chat log from DKHQ.





Comments

73 Threads | 104 Comments






























  • NO demo recording support? How the hell do they expect professional play, the shit for money, to take off if you can't even record demo's of your matches, that sorta' sucks. They better add that in real soon or the game will be considered a joke just because it doesn't support that simplest of features.

    I mean I goto SHoD almost every day to look for new cool demo's, if this game doesn't have ANY support at all that will truly blow. I wonder how the support for it got broken in the first place.

    Anyway I don' know, I think maybe I'll wait till the demo or the first few reviews show up before I consider getting this game.

    b00la




  • Heh, I like how Firing Squad compliments The Romero on the blurry-ass textures in Daikatana. It's like they used a gaussian blur filter or something.

    And why do people need to ask what kind of hardware the game requires? It's the Q2 engine for crying out loud, just use your old PC with Voodoo and it'll work fine. Freakin' Half-Life works great on a Voodoo card and looks 2x better than Daikatana, if DK doesn't work good on the same hardware as HL I'll be pissed for wasting 1/2 hour of my time downloading the ISO of that "uncopy'able" CD on my cable modem.