Peter Molyneux: PC Gaming Turning Casual, Innovation Stifled by Big Budget Productions
by Nick Breckon, Mar 18, 2008 1:52pm PDTIn an interview today with Shacknews, Lionhead chief Peter Molyneux labeled the PC gaming industry as being in a state of reform, while saying that innovation is being pushed aside in favor of safe projects due to mounting production costs.
"I think the PC is just reinventing itself," said Molyneux. "It's being owned more and more by casual gamers, who are playing games from a variety of sites. They are really under the radar at the moment, but there's.. an awful lot of people playing Flash games."
The industry veteran and rabid Connect Four player is currently overseeing production of Fable 2--the Xbox 360 sequel to Lionhead's fantasy RPG--as well as a secretive project rumored to center around advanced AI simulation, codenamed Dimitri.
"What there isn't is the spectacular triple-A titles coming out on the PC with the same frequency," he added. "Which I think is sad, because there's no other gaming platform which is quite so comfortable to take on a plane and play. You've got handhelds, but they haven't got the same tour de force-type games."
Molyneux also noted that while the console market is seeing the most growth in terms of innovation, it has become harder to innovate across the board due to the growing cost of producing high-quality games.
"Innovation is much more difficult when a lot of money is on the line," he added. "It's just far more comforting when you're making a game to say, 'I'll make another one of these because at least I know that that one was successful.'"
"I mean, it costs tens of millions of dollars," he continued, "and when you've got crazy designers waving their arms around like me, saying 'why don't we try not using a mini-map' or 'why don't we try having interactive cutscenes,' then people are going, 'yeah, well, okay, you can try that, but it's gonna cost you twenty million to do.' That is very scary for a lot of people."
Check back later in the week for our full interview with Peter Molyneux, conducted by pranked editor Chris Faylor.
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Comments
So that aside, the biggest difference in PC gaming today is that today you need a graphic board, and most PCs aren't sell with one or are sold with some crappy graphic chipset that won't play shit.. So you need to buy a graphic board on top of this, and you need to install it etc..But 'casual' games don't require one, so anyone can play those.
Just 10 years ago before the 3D revolution if you had a PC, any PC, you were able to play any game. Today not so much. Consoles on the other hand are cheap, easy to setup and will play any game designed for it. The choice is just too easy for most people.
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Consoles are mainstream, but the PC will always belong to the hardcore, even though they are fewer in numbers than casual gamers.
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There is a ton of innovation going on with PC games, it's just being done by smaller and more independent developers rather than the big names these days. It really is the wild west right now with PC gaming development, it's an exciting time to be a PC gamer if you look at what is on the horizon.
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Do you want gourmet perfection or do you want McDonalds?
Do you want something that exhibits artistic quality from start to finish or something you can play in 30 minute increments?
Do you want Starcraft or do you want online video poker?
I have no worries about PC Gaming. To put it simply, PC gaming is THE best, the most immersive, , completely integrated one-on-one, personal experience anyone can have between creation (game) and observer (player.) It's about you, your controls, and the screen connected to the millions of people online.
I think we have a fucking right to be snobbish about this advantage we have over every other medium! I laugh when someone tells me their A,B,C,D and dual thumb buttons equate the same as my discussion about strategy with a clan of 50 members online. I'm allowed to be proud of my expensive hobby, and equally proud of the few elite game companies that still create such beautiful worlds for us to explore.
In other words: Fuck ye who trifle with less than 101 keys. Support the companies that make our worlds.
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There are a bunch of hardware vendors selling pc gaming rigs. Who is buying them? There are forums at pc tech sites with thousands of posts on people working on their gaming rigs. They don't buy games? I go into Best Buys, Targets, Walmarts on a regular basis and from seeing these same shelves on a regular basis thier pc games are selling at a nice clip.
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... wtf dude, make up your mind.
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Oh how cruel :D
http://www.shacknews.com/onearticle.x/51635
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I applaud Peter and his team's immense efforts at pushing boundaries and redefining game mechanics and form... but these efforts can often fall very short.
Ha ha....
Na na na na na na na nana
Na na na na nana
Gettin Digg-y wid it