Prey 2 Details, Concept Art Emerge

By Nick Breckon, Mar 15, 2008 12:37pm PDT The follow-up to Human Head's first person shooter Prey has been officially confirmed to be in development via a now-removed website for the new middleman company Radar Group.

Though few details were revealed, a small piece of concept art (pictured left) was posted, in addition to a short sentence of plot detail. Following our initial report, the bulk of the website was taken offline.

"This time, abandoned and framed for the disappearance of his family, Tommy escapes an Earth that no longer wants him for a future that cannot survive without him," reads the description.

While 3D Realms' Scott Miller made mention of a sequel following the original game's release, today marks the first update on the project in nearly two years.

Prey 2 was listed for release on PC and Xbox 360, but no other specifics have been released thus far, including whether Human Head will reprise its role as developer. The studio currently has no known projects.

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  • Prey was fun but I thought it lacked from a story telling point of view.

    1) I read somewhere that they were basing it off of "authentic Native American lore" but I don't recall any Indian stories about A car mechanic named Tommy rescuing his girlfriend from aliens.

    2) I didn't feel a thing when The old guy or the girlfriend died They didn't do a very good job of building the characters in that aspect.

    3) not a story telling point, but the portals they were advertising turned out to be nothing but fancy doors.

    There were a lot of things I liked but a lot of things I was disappointed in as well. As for the sequel, I'll probably pick it up, but not day one.