Battlefield Heroes Details Emerge
by Steve Gibson, Feb 04, 2008 6:44pm PSTSome of the first details of the recently
announced Battlefield Heroes have made their way out via the game's handy dandy href="http://www.battlefield-heroes.com/dev-blog">developer blog
Cousins shared some slides and info in the first update of note. We picked through the ramblings of Mr. Cousins for these new details:
- Based on BF2142 Engine
- Low system requirements
- More RPG elements
- Crazy unrealistic feel similar to BF1942
- Quicker learning curve
- Remain true to core BF elements
Announced just a couple of weeks ago, Battlefield Heroes is going to be a free PC-only
online game supported by in-game advertising and microtransactions. The details of
those microtransactions have not been fully detailed but one would assume that means you
can buy in-game items with really small amounts of money.
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Comments
* TF2 Required
* More TF2 elements
* Crazy unrealistic feel similar to TF2
* TF2 learning curve
* Remain true to core TF2 elements
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I think that'd be a better way to go, since the core game is unaltered and only people who wanted to be somewhat "hardcore" about the game would have to pay.
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this won't be sold at stores then? Or if its sold at stores you get extra unlocks or something ?
http://www.shacknews.com/onearticle.x/49393
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No. Dear God, no.
The absolute last thing I want to to pick up a game and be unable to compete with the others around me unless I pay $1.95 for the next best grenade.
Worst idea ever.
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DINGAFUCKINGLING
where's the sense in developing games which can only be played by a tiny percentage of the potential market (which is insano-huge, comparatively). Now I want SP games made in this vein.
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Not sure how I personally feel about that, of course. Let's see how this mofo turns out first.
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it there some kind of bug? because its really fucking annoying
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I hope this plays well. The idea of a basic BF game with the core fundamentals in place but without the silly stuff like jumping prone shots is appealing to me.
I hope they clean up the BF2142 engine well. Art style or not, that thing didn't run very well on mid range systems. It felt very sluggish and flimsy but that was awhile ago and they could just be taking the core of that and fixing all that stuff. I hope so.
I'd also like an OSX version
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For all the complaints about the BF series, and I've had a few myself, I have to admit I had a lot of fun with BF1942 and BF2. I also prefer the large scale, capture any point system to the more linear QW and TF2 styles of play.
If it means kicking out a few bucks here and there for a new weapon, I don't mind, since the base cost is free. Dangling carrots have been around in gaming for a long time, and MMOs at $15/month will surely be more expensive than the carrots EA dangles for BF:H.
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