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Battlefield Heroes Details Emerge

by Steve Gibson, Feb 04, 2008 6:44pm PST

Some of the first details of the recently

announced Battlefield Heroes have made their way out via the game's handy dandy

href="http://www.battlefield-heroes.com/dev-blog">developer blog. Senior producer Ben

Cousins shared some slides and info in the first update of note. We picked through the ramblings of Mr. Cousins for these new details:

  • Based on BF2142 Engine
  • Low system requirements
  • More RPG elements
  • Crazy unrealistic feel similar to BF1942
  • Quicker learning curve
  • Remain true to core BF elements

Announced just a couple of weeks ago, Battlefield Heroes is going to be a free PC-only

online game supported by in-game advertising and microtransactions. The details of

those microtransactions have not been fully detailed but one would assume that means you

can buy in-game items with really small amounts of money.





Comments

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  • In spite of the advertising (because of it, even), I think the success of this game could launch hardcore PC gaming (as opposed to what we think of as casual gaming) in an interesting new direction - IE, more and more "free" games that rely on advertising to make a profit. When you think about it, the resources required to make a hit game in the FPS genre are comparable to, say, a season of Lost (pulling this out of my arse, of course). Typically, such a game's longevity can more than match that of a television season. Combine that with the fact that products are relying more and more on internet advertising, and we could conceivably see "free" games that make a killing on advertising become the norm within the next couple of decades, possibly even phasing out the fifty-bucks-a-pop model altogether.

    Not sure how I personally feel about that, of course. Let's see how this mofo turns out first.