Kane & Lynch Sales Top One Million
by Aaron Linde, Jan 11, 2008 3:05pm PSTIt's been a difficult year for Eidos parent company SCi, but it appears as though the company finally has something to celebrate: IO Interactive's Kane & Lynch: Dead Men (PC, PS3, X360) has sold over a million copies since its launch in mid-November, according to Next Gen.
Though rooted in a great deal of controversy, Kane & Lynch's commercial success is clearly the result of the hearty endorsement of the game in a Shackblog editorial by Steve Gaynor. As professional movers and shakers of the gaming industry, Shacknews is no stranger to shifting the commercial fate of even the most dismally rated games.
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Comments
http://www.root-core.org/shackmodboard/index.html
Very interesting read :P
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This is pathetic.
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Kane & Lynch's commercial success is clearly the result of the hearty endorsement of the game in a Shackblog editorial by Steve Gaynor
Really? how so?
As professional movers and shakers of the gaming industry, Shacknews is no stranger to shifting the commercial fate of even the most dismally rated games.
WHAT? I have... no words.
I know I am going to come across as biased with this post because I was the one to write a counterpoint article in response to Steve Gaynor, but this article not only insults the intelligence of shack readers on whole but displays an grossly egotistical point of view of shacknews' editorial power in the gaming industry.
It's funny that most of the controversy surrounding Kane & Lynch was about Journalist Integrity, yet sites covering the issue continue to publish eye opening articles that bring that very Integrity into question.
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We really deserve every bit of garbage we get on TV, in games, movies etc.
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Fuck.
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While on the subject, let's not forget how this underscores the importance of a digital distribution model. Seeing something like this be pushed to people by the means of displaying it predominately in store, or peddled by employees to people who don't know much about a system (read; people buying gifts for other people) because places like Gamestop need to move inventory is totally unacceptable to me. The Idea that because this game has such a large budget it got shoved down one _million_ people's throats, as opposed to the numerous other great games that came out this season sickens me.
In summation: God bless you Valve for your Great games AND your amazing social/delivery platform. Extra shout to 3D Realms / Human Head for doing the right thing and releasing the Prey Demo a full week before the game.
/rant off
who is aaron?
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Gun fights were okay, but it played like a poor mix between Grand Theft Auto & Gears of War with so-so graphics..
It's worth a rental if youv'e got nothing better to do, but I certainly wouldn't buy it.
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they should make a new one
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