Supreme Commander Xbox 360 Media Released
by Chris Remo, Dec 18, 2007 1:04pm PSTPublisher Aspyr Media has released the first set of screenshots from Hellbent Games' Xbox 360 port of Gas Powered Games' PC RTS Supreme Commander, set to release in Q1 2008.
Speaking to Shacknews, Aspyr stated that the Xbox 360 game will not incorporate the additions and changes from the recently-released PC expansion, Forged Alliance, with one small exception--three of the game's new nine units are drawn from Forged Alliance, with the other six exclusive to the console. There will also be three new multiplayer modes, with existing maps modified to support those modes in addition to the standard assortment.
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Comments
Also they really need to apply some form of anisotropic filtering to the textures to sharpen them up.
http://www.shacknews.com/screenshots.x?gallery=8907&game_id=4883&id=110708
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What a bad idea.
Aspyr did a gimp job with the Guitar Hero 3 PC version as far as I'm concerned, so this definitely doesn't bode well.
I think Universe at War does/will do this, and I think it's just funny for a strategy game on a console. I kinda want to play against someone who is using the 360 version just to see what they're capable of.
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