Sony Acknowledges In-Game XMB Access as 'One of the Most Requested PS3 Enhancements'
by Carlos Bergfeld, Dec 13, 2007 2:19pm PSTThe lack of in-game access to Sony's XMB overlay on the PlayStation 3 prevents any kind of meaningful communication with other PlayStation Network users during gameplay. But that should change in the future, as Sony told Shacknews in a ShackBlog Q&A that this feature is a high priority for future PSN functionality.
"We are looking at a number of enhancements related to accessing some of the XMB features during gameplay, including messaging your friends," PlayStation Network director of operations Eric Lempel told the ShackBlog. "While there's no timeline to announce at this point, we've heard loud and clear from consumers that in-game XMB access is one of the most requested PS3 enhancements."
Access to the in-game XMB would presumably allow inviting friends to online matches, like Microsoft has implemented in Xbox Live. Head over to the ShackBlog to read the full Q&A for info on additional PlayStation Network issues.
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Comments
Hopefully with home and more continual improvements the integration of online into the experience gets better and better.
You do get what you pay for, but honestly I am quite happy with my peer-to-peer free gaming network.
The thought of being charged for a ad based interface and peer to peer gaming isn't very appealing considering it gets the core job (playing online with friends and random people, matchmaking, etc) is done well enough.
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I mean if you have no games, there isnt much point in XBM ingame
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"Oh yea, XBOX is doing really well with LIVE, hey let's make a LIVE clone , call it Home, and cram 4 years of work into the last 2 months before PS3 releases!"
It'll take Sony a year before they caught up to all the basic features xbxlive has. Just my guess, save this post so I can eat it or crow about it later. I wonder how long SONY will keep it free? Any guesses?
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