Universe at War: Earth Assault Patched

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A Day One patch for Universe at War: Earth Assault is now available, fixing several bugs found in the retail version of Petroglyph's new sci-fi strategy game. The 21mb download offers balancing tweaks as well.

Balance

* Economy balance pass made on all MP and Global Maps

* Unit pathing has been enhanced for all maps

* Masari Matter Engine production build cap reduced to 5 from 20

* Orlok's attack damage increased by 25%

* Orlok mode swap animation times reduced by 50%

* Orlok now heals while in Endure Mode

* Both arms and shields of an Assembly Walker must now be destroyed before the core can be destroyed.

Gameplay

* Disconnects and signouts are now properly reported to the victim user in Conquer the World matches.

* Map start locations are functioning properly now after a user replays a skirmish session then quits out to the lobby.

* Fix for occasional missing global dialog sequences between missions.

* Fixed attract mode screen in widescreen

* Focus is properly reassigned to the skirmish dialog when the player returns to that lobby from a skirmish battle.

* Additional tweaks to speed up level loading

* Polished Post Battle scenes - adjusted order on Aliens and widened text box for all languages

* Fixed Russian speech files that were being cut off

* Disabled saving replays from loaded save games

* The redirection shield was not being cleared of bad effects by Novus Reboot. Fixed.

* Silver players can now filter out Gold-only games and in-progress games

* Added better support for disconnecting players in ranked games.

* Added support for Gold-only list play games

* Fixed an invite bug in list play games

* Several multiplayer lobby enhancements

* Fix regarding audio options not reverting in-game after pressing Esc.

* Fixed support for earning Achievements offline

* Subtitles are now defaulted to on for some languages

* Various localized text adjustments and corrections

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