Supreme Commander Confirmed for Xbox 360 in 2008

By Chris Remo, Nov 12, 2007 6:00am PST Officially confirming statements made to us by Chris Taylor of Gas Powered Games, publisher Aspyr Media has announced that PC real-time strategy title Supreme Commander is in the works for Xbox 360. Vancouver-based Hellbent Games, founded in 2006 by former Rockstar Vancouver/Barking Dog Studios designer Christopher Mair, will be handling the port.

Due in early 2008, the Xbox 360 port of the game will feature newly-created units, maps, multiplayer modes, and interface and HUD elements. Xbox Live-based online multiplayer will of course be supported.

"We believe that we¹ve raised the bar for RTS gaming on the PC and now, co-developing with Hellbent Games, we know that we can do the same on consoles," said Taylor in today's announcement. Last month, Taylor characterized Xbox 360 as "the platform of choice for moving stuff from the PC." He acknowledged the strategy genre's control interface obstacles on consoles, but stated, "we're getting closer and closer to that touchdown."

Aspyr will be publishing Supreme Commander on Xbox 360; it will be the company's first game for Microsoft's current-gen console. PC version publisher THQ does not appear to be directly involved.

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  • As much as I loved this game...I think the 360 really needs some sort of new control method for it, and MS isn't going to let that happen I don't think. The one thing that will help is the zoom feature I being able to zoom way out and back in will at least facilitate different levels of precision in your control I guess. This was easily my favorite RTS of 2007 (but then again, I'm not a big C&C fan) as I had a shitload of fun playing it with my brother and having these huge ass naval battles...but I think the insanely huge naval battles and large scale strategic bent of the game...and the difficulty of getting precision with a controller when you've got a bazillion units doing a bazillion things that you want to keep track of will make it probably one of the worst RTS games to port to the 360.