EVE Online Hits Mac and Linux Tomorrow; Next Expansion in December, Human Avatars in 2008
by Chris Faylor, Nov 05, 2007 10:23am PSTThe online and event-filled universe of EVE Online will expand to include Mac and Linux players tomorrow, November 5. Support for both platforms are part of the Revelations 2.3 patch, which contains several bug fixes and optimizations. In anticipation of the update, developer CCP has provided a full list of the changes, as well as Mac and Linux system requirements. The expanded userbase of Mac and Linux users marks the latest in CCP's efforts to increase subscriber numbers. "The population of Iceland is 300,000," communications director Valerie Massey told Shacknews earlier this year. "We have about 200,000 EVE players. So our goal is to get [beyond that]." This all leads up to the Trinity expansion, which is slated for an early December launch according to GamesIndustry.biz. Along with new content, Trinity packs a number of graphical enhancements, such as normal and specular mapping for all of the game's spaceships, though it will not feature Direct X10 support. The next substantial update to the game, referred to as The Ambulation Project, will introduce human avatars to the game and is hoped to increase the number of female EVE players. Targeted for a 2008 launch, the possibilities of player-maintained bars and clothing shops will add yet another layer to the game's vast economy. CCP is also in the process of constructing a new server designed to eliminate lag. Once complete, the installation will rank among Europe's most powerful supercomputers.
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Comments
I can't believe how much time I wasted on this game. Spending hours doing extremely boring stuff for a 30 seconds feeling of satisfaction once in a while when you finally do something cool. I wish they'd just take some of the good elements of this game and make something with actual gameplay in between the skill switching.
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