"The v1.1 patch is in the last stages of testing right now and should be deployed worldwide by the end of October," he wrote on the official PlayStation blog. Changes on the server-side include stat database stability improvement, improved server stability, the raising of the max clan limit to 64 members, and the address of bugs such as the viral rank-up issue and the "time-in-vehicle" stat problem.
On the client side of things, the new patch improves the game's overall connection, fixes stat connection issues, adds support for play-ranked servers, addresses the synchronization flaws dues to packet drop, and resolves several known crash problems.
Along with the new patch, Incognito will also be implementing Warhawk Arbiters to, as Jobe puts it, "protect the Warhawk community and preserve the legitimacy of our worldwide leader boards. These are members of our online services groups in both the US and Europe that will be overseeing the leader boards, community stats and will also be 'in the trenches' joining game servers for first-hand observation.
"Their PSN account names will remain a secret. They have the authority to warn players, call a player out to prove his or her skills, or render judgment," he explained, "think Judge Dread[sic]."
Though Jobe notes that a v1.2 patch is also in development, he did not mention the rumored expansion pack or its dropship vehicle.