Scaled-Down Crysis on Consoles Depends on PC Version Success
by Carlos Bergfeld, Oct 05, 2007 1:33pm PDTConsole gamers and the world at large might get a taste of Crytek's beautiful shooter Crysis after all, as a version of the game could be coming to consoles--in a downscaled form, of course. Crytek CEO Cevat Yerli told Game Informer the development of a console version of Crysis would depend entirely on the game's success as a PC title, which will render 90% of the computers in existence obsolete when it retails November 16. "What happens next we haven't decided yet, because first we want to see how the game is received, publicly and critically, ratings wise, et cetera. We believe it will be received at least as strong as Far Cry. I hope personally a 5% average increase," Yerli said. "That would give us an argument to, 'OK, let's see how we can bring Crysis to consoles.' The engine right now is running on consoles so there's no reason why we couldn't." Crytek has not begun any development of a console version on any platform, but Yerli said these "derivative" renditions would certainly not have the graphical fidelity of the PC version. "You cannot get Crysis as it is on PC on any console," he said. "What you would have to do is compromise the design and the level design--in order of the PS3 and Xbox 360 regards you have to fulfill the memory constraints." For more on Crysis, check out Shacknews editor-in-chief Chris Remo's recent single-player and multiplayer hands-on previews.
Killing Floor hits a million sales, discounted on Steam
Jam Live Music Arcade announced for PS3, Xbox 360
Metal Gear Online to quietly die this summer
Mad Riders: Techland's ATV racer coming to PC, PSN, XBLA
Notch 'can do' $13 million for Psychonauts 2
Shack Giveaway: Mighty Switch Force (3DS)
Tales from Space: Mutant Blobs Attack preview
Alan Wake 2 would be 'much quicker' than first game, says Remedy
Darksiders 2 releases June 26, pre-order bonuses announced
PlayStation Home getting avatar 'fighting' game







Comments
Thread Truncated. Click to see all 6 replies.
-Cevat Yerli
August 28th, 2007
"...the original Crysis game as we designed wouldn’t be possible on consoles that’s why and our key reason to ignore other platforms is to focus on quality and the game."
-Cevat Yerli
September 24th, 2007
"The engine right now is running on consoles so there's no reason why we couldn't."
-Cevat Yerli
October 5th, 2007
Thread Truncated. Click to see all 11 replies.
jeezus, where will I find the time?
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 5 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 3 replies.