Unreal Tournament 3 PC System Requirements

By Chris Faylor, Oct 03, 2007 8:48am PDT Though the PlayStation 3 version of Unreal Tournament 3 was delayed yesterday, the PC iteration and its optional collector's edition are well on track for a November release. To reaffirm this point, developer Epic Games and publisher Midway have issued a set of minimum and recommended system specs for the PC version and two new screenshots.

On the plus side, the game only asks for 512 MB of RAM and appears compatible with a good number of older video cards. That said, 8 GB of free hard drive space may sound a little extreme to some.

Minimum System Requirements

  • Windows XP SP2 or Windows Vista
  • 2.0+ GHZ Single Core Processor
  • 512 MB of System RAM
  • NVIDIA 6200+ or ATI Radeon 9600+ Video Card
  • 8 GB of Free Hard Drive Space

Recommended System Requirements

  • 2.4+ GHZ Dual Core Processor
  • 1 GB of System RAM
  • NVIDIA 7800GTX+ or ATI x1300+ Video Card
  • 8 GB of Free Hard Drive Space

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Comments

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  • I thought the min was 1gig with a 6600gt??

    btw they had the game run maxed on a earlier version of ut3 on a single 7800gtx... I think it will max out details for any "single player" stuff and medium to high for acceptable online gaming performance.

    I own a 7800gtx oc and it runs bioshock maxed with af 16x in 1280. to me it seems having a 8800 ultra or similar card for this game is to NEVER EVER go under 60fps because I never go under the 20's (usually around 40) and that in the most extreme conditions (I FRAPS'd it) and remember I get a measly 4700+ (I know but it is considered measly to those specific "my mommy payed $5k for my computer" guy) in 3dmark06...

    so to all you bastards saying "you need the lastest and greatest" screw you buddy, im goin home!

    ps
    real world gaming, when I went from a radeon 9800 pro (256mb) to a 6800gt then to a 7800gtx, each and every time I barely noticed the difference. it still lagged (a little less albeit, but none the less still did) in the same places, graphical quality was nearly identical, the real difference is when my 9800pro got 60fps my 7800gtx got 100 but I mean common, how come I could play Q4 in ultra and 2xaa in 1280 with a 9800pro and the same with my 7800gtx and not see a significant difference? and cpu upgrades are overrated!! WAY WAY overrated...

    and everyone who has been buying the not top end but higher end stuff every new gen, you know this, and don't say "but look at the framesrate scores on such and such site or the stratospheric fps I get looking at the sky!" because when you do a real comparaison, you notice all these cards fail at the same place, with little to no difference +15% of 15fps (in other words, laggin like a mofo) is nothing ladies and gentlemen, I am sorry.

    sorry, I just had to vent... AND STOP BELIEVE DX10 is so much better than DX9! It's all based on DX8 anyways!! if you don't believe me, look up the actual coding :] you will be shocked!!