Quake Wars Hits Steam Oct. 9 in NA, Oct. 5 Elsewhere

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Splash Damage and id Software's team-based PC shooter Enemy Territory: Quake Wars will arrive on Valve's Steam platform in North America Tuesday, October 9. Those outside of North America will be able to purchase and obtain their digitally distributed copies a bit earlier on Friday, October 5.

This setup mirrors the game's international release schedule, which saw it hit Europe last Friday and ship to stores in North America today in regular and limited edition varieties. The Steam edition will be priced at $49.95, marking a savings of $0.04 over the standard edition's $49.99 MSRP.

Those on the fence regarding the multiplayer-oriented title are urged to check out the PC demo hosted on FileShack.

Chris Faylor was previously a games journalist creating content at Shacknews.

From The Chatty
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    October 2, 2007 5:04 PM

    im glad they can pass all that savings to the customers

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      October 2, 2007 5:06 PM

      yea, what a deal.

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      October 2, 2007 5:10 PM

      I'll save about 10 cents (dollar to brazilian real with the "discount"). Woohoo.

      At least now I will be able to play the game.

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      October 2, 2007 5:12 PM

      No tax for me on Steam, that saves some money.

      • gid legacy 10 years legacy 20 years
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        October 3, 2007 7:28 AM

        Yeah, that's interesting, I wonder how they get away with that.

        Do they charge tax if you live in the state the company is based in? In the case of id Software, Texas? Or do you pay tax only in the state (Washington?) that Valve is based in?

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          October 3, 2007 7:51 AM

          What is *supposed* to happen is you keep track of your purchases, calculate the sales tax, and then send it in to your state. Absolutely no one in the country does this and it's not really enforced or anything.

          I think if you lived in Washington then Valve would just tack the tax on, otherwise none.

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      October 2, 2007 5:19 PM

      lol, too true.

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      October 2, 2007 5:31 PM

      What savings ? You are assuming there are any savings to be passed on. But between bandwidth costs and Valve's share/cut it is far from certain that there are any.

      If Activision sees any money from the Steam release(which they probably do IF they provided funding for ETQW), then id and SD will actually get LESS money per copy sold than they do for the retail version.

      But fundamentally this comes down to the basic economics of supply and demand. The market lets people get a away with charging the same on Steam.

      Obviously they will charge as much as they can get away with.

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        October 2, 2007 5:36 PM

        "The market lets people get a away with charging the same on Steam."

        no that would assume there are alternative digital distributors that compete at pricing. when there are none, price gouging ahoy!

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      October 2, 2007 5:32 PM

      for us europeans thats still 20-30$ cheaper though

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        October 2, 2007 11:06 PM

        No way, the game is about 45$ to pre-order in Denmark, and steam adds a lot of VAT.

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          October 3, 2007 8:28 AM

          cheapest i can find is 67,5$ for regular and 84$ for specialt edition ... who sells it for 45$ = 230kr ?

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      October 3, 2007 1:45 AM

      I'm happy seeing more money go to the developers.

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        October 3, 2007 2:00 AM

        Or so the theory goes. Call me skeptical and let me dance on the rooftops naked.

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        October 3, 2007 9:35 AM

        So what developer do you work for again?

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      October 3, 2007 5:43 AM

      [deleted]

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