ATI's Next-Gen
by Steve Gibson, Feb 28, 2000 6:41pm PSTJust when we got a hold of some more specs for the NV15, some specs for the next-gen ATI 3D integrated board have been leaked out. ReactorCritical has gotten a hold of some info. This is going to be built into motherboards and sounds pretty impressive:
Standart PC-133/100/66 SDRAM up to 1GB First integrated North Bridge with hardware-accelerated geometry T&L 12,5 polygons per second 4 pixels/clock > 330M textured pixls per second Revolutionary new parallel rendering architecture for state of the art pixell fill rates Industry leading 8x Virtual AGP graphics performance and functionality 4MB to 64MB of main memory configurable for display memory
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Comments
but then again, looking at the fillrate, that seems a bit iffy.
No one may have commented on this. But, > 330million textured
pixels per second at 4 pixels a clock puts it at a very low clockspeed.
It doesn\'t say dual textured even.
However, they say they have a parallel rending architecture. This
could be similar to that of the Maxx, with alternate frames, but
with built in T&L and clipping, I would say that the T&L chip
could probably have multiple clip zones, and then send them to two
screen zones in segmented memory. This would allow
multiple chips to render multiple triangles at once with no
performance hit. It would require some pipelining, but it would
be doable. You would have to put the clipping plane between
the two buffers in the correct place for performance though.
For example you wouldn\'t want a mid screen clip plane from side
to side in a landscape, because more polygons would go
to the bottom zone (you could adapt the plane position for optimal
performance, but it wouldn\'t allow the segmented display
buffer).
your system mem? That is why they call it an agp SLOT! lol
Sadly, I\'m not even kidding. The original was the first nintendo game I ever played and it\'s still my favorite.
is
god
muwahahahahaha!
Hot diggidy! This beast is fast enough to run UT\'s highest poly-count levels!
Thanks #4 :D
Regardless of any fancy AGP extension and how great the 3D silicon is, the fastest supported memory is PC133. So it will face a memory bottleneck before even a GeForce SDR. Not to mention the fact that is has to share the memory\'s banwidth with everything else.
This board is designed to be fast compared to other integrated solutions. For gamers, it will suck.
That is all.
cot
Wow, that\'s more than I would have expected for ATI. Just might be able to support a real slow game of pong.
cot
Why don\'t they just build the video right into the cpu and main memory.
I haven\'t even seen that much difference between 1 vs 2 AGP yet.
2) Industry leading 8x Virtual AGP graphics performance and functionality
3) 4MB to 64MB of main memory configurable for display memory\"
1- What are the numbers?
2- 8x what? news to everyone there
3- 4mb? muhahahahaha
Bullshit!