Intel Snags Physics Tech Developer Havok
by Chris Faylor, Sep 17, 2007 10:44am PDTHardware manufacturer Intel will acquire physics software creator Havok for an undisclosed sum. Under the terms of the agreement, Havok will become a wholly-owned subsidiary of Intel. In the past, Havok has provided physics solutions for a number of games, ranging from 2K Boston/2K Australia's BioShock (PC, X360) and Evolution Studios' MotorStorm (PS3) to Valve's Half-Life 2 (PC, PS3, X360, Xbox), and movies, such as Andy & Larry Wachowski's The Matrix and Ridley Scott's Kingdom of Heaven. The company recently released the fifth iteration of its physics software suite, which introduced new features and allowed for greater efficiency across all supported platforms, including PC, PlayStation 2, PlayStation 3, Xbox 360, Wii, and PSP. "Havok is a proven leader in physics technology for gaming and digital content, and will become a key element of Intel's visual computing and graphics efforts," said Intel VP Renee J. James. "Havok will operate its business as usual, which will allow them to continue developing products that are offered across all platforms in the industry."
Skyrim Workshop touts 2M downloads, 2,500 mods
Xenonauts dev promises 'proper remake' of XCOM
Binary Domain demo available this week
Shack PSA: Angry Birds on Facebook today
Resistance: Burning Skies dawns on Vita in May
Comments
Thread Truncated. Click to see all 13 replies.
( http://www.ageia.com/about/management.html )
Thread Truncated. Click to see all 10 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 3 replies.
Will we see SSE optimized games again?