F.E.A.R. Sequel Becomes Project Origin
by Maarten Goldstein, Sep 06, 2007 2:07pm PDTMaybe giving power to the people isn't such a great idea; The results for the Name Your Fear contest naming Monolith's F.E.A.R. sequel are in, and the project is now officially known as the rather unimaginative Project Origin. Due out on PC, PlayStation 3 and Xbox 360, Project Origin will follow the events of the original F.E.A.R. The game is not to be confused with Vivendi's planned F.E.A.R. sequel, which can not use the characters from Monolith's 2005 shooter. "Project Origin is the name we can stand behind since it was picked by the gaming community, and this game marks a new beginning for the franchise," said Samantha Ryan of Warner Bros. Interactive Entertainment. "With the consoles and the PC, we're dedicated to add a new game dynamic to the universe and build upon what the players loved about the original game."
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Comments
And Monolith--why bother sticking with the FEAR universe if you can't use the name to sell it? It's not like the story is that interesting...
Oh well, it will be interesting to see how this pans out for both parties. Hopefully it will just prove that corporate shenanigans like this aren't worth it.
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You greatly underestimate the average intelligence of the PC gamer.
And while the story may have been just a few rungs above cliche in the original, the above average graphics, AI, and the scare tactics they used were what set it apart from the crowd.
I'm not confused or angered by their decision to use a different name for their sequel. I'm actually encouraged that they're not just slapping a two on the end of the previous title and expecting it to ship like some developers.
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