ShackCast Episode 7: Metroid Prime 3, Far Cry 2, BioShock, Manhunt 2, Penny Arcade Adventures

By Chris Remo, Aug 29, 2007 3:05pm PDT This week, Chris Remo, Steve Gibson, and Nick Breckon discuss Metroid Prime 3: Corruption, BioShock, and more. Plus, Carlos Bergfeld stops in to deliver his impressions of Far Cry 2, Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, and Kane and Lynch from the Penny Arcade Expo in Seattle.

In other topics, we've got discussion of the odd Joust movie announcement, Manhunt 2's re-rating and upcoming release, the world of downloadable and retail games, major publishers such as EA and Ubisoft publishing very demanding PC games, and the winners of our BioShock contest. Join us!

Play or download the episode now, browse the podcast through iTunes, RSS, or Digg, or check out the full breakdown.

Here's the full breakdown:
00:00: It's a song!
00:54: Metroid Prime 3, we've been playing it! (Review)
12:00: Is the voiceover story mechanic as in Prime 3 and BioShock overused?
16:02: Nick is having some BioShock combat issues. (Review, interview)
21:49: Manhunt 2 is now rated M, and it's coming out after all! (Story)
28:22: We probably should have edited this part out.
29:14: Hey, it's downloadable versus retail discussion!
31:24: IN A WORLD WHERE OSTRICHES FLY: JOUST THE MOVIE. (Story)
41:50: Far Cry 2 is looking good and S.T.A.L.K.E.R.-esque. (Preview)
48:02: Major publishers are putting big money into demanding PC games.
54:32: Penny Arcade Adventures: good? Carlos: yes, Remo: no. (Preview)
68:07: Kane & Lynch: Dead Men: like Freedom Fighters with jerks. (Preview)
70:44: BioShock Contestgate 07 winners announced! Hooray! Free stuff!
74:00: Outtakes!

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15 Threads* | 42 Comments
  • Ethical choices in games: The best implementation of this ideal for me is Fallout 2.

    I played this back in the day before I knew all about games because of website previews, so I went in blind. I just played through the game, making the choices I felt best along the way.

    Then when I completed it I saw the outcomes of my action - people died, towns disapeared and in one case a whole species was wiped out.

    This really struck a chord with me as my moral choices didn't just alter the apperance of my mouse cursor, they ended up changing the course of the world I had interacted with. Not for better or worse, but just different that if I hadn't intervined.