Gearbox's Four-Player Co-Op Sci-Fi Shooter (Updated)
by Chris Remo, Aug 15, 2007 10:43am PDTIt appears a road warrior influence is in the air; just days after id Software announced Rage, Brothers in Arms developer Gearbox Software has revealed Borderlands, which a Game Informer cover story describes as "Diablo meets Mad Max." Borderlands, in development for PC, PlayStation 3, and Xbox 360, is a science fiction RPG/FPS hybrid, with support for up to four cooperative players online. Vehicles are likely to be significantly involved. Few further details are currently available, with Game Informer promoting a Borderlands cover story in its September issue and an official announcement likely coming soon. Update: Gearbox president Randy Pitchford has emailed Shacknews with confirmation of the game announcement. "We are really excited to finally reveal the game since it's been in top-secret production at Gearbox for so long and because of the unbelievable things the team has accomplished with the game play engineering that will push the genre so far forward," he wrote. "Perhaps I'll stop by the Shacknews forums later today and post a few things and maybe answer a few questions..."
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We'll be demonstrating Borderlands behind closed doors at the Game Convention in Leipzig next week. There will also be a number of cover stories appearing soon about the game in various magazines throughout Europe. And I imagine that many more stories about what we demonstrate in Leipzig will start to appear on the internet after the event.
I expect that the magazine article in the September issue of Game Informer has a LOT of details. I strongly recommend checking it out because I expect it will be a really great issue with lots of other interesting exclusive stories to go with the exclusive Borderlands reveal. Game Informer always does such a great job and we're really excited to be on the cover.
Of course, Borderlands, Alien and Brothers in Arms Hell's Highway are three different projects with different teams all heavily in development at Gearbox Software. Our process motivates every game to innovate and iterate unique style, story and design, while the collective experience, talent and technology at Gearbox makes all of the games far better than any of them could be on their own. Yes, we've done a few neat things in the past, but we consider everything we've done as lessons and we're all riding a tremendous momentum to take all of our experience and really push boundaries.
- Randy Pitchford
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I guess this isnt gearbox's game ..too much to ask for huh ..ok road warrior sounds intriguing enough
Ah well, at least MadMax offers some room for creativity, right? RIGHT?
Oh, and yay @ coop
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