Epic Adamant About UT3 Xbox 360 Mod Support
by Chris Faylor, Aug 02, 2007 10:07am PDTUnreal series creator and developer Epic Games is still hoping to allow user-created content and mods in the upcoming Xbox 360 edition of Unreal Tournament 3 (preview). During Sony's E3 press conference, the company revealed that the PlayStation 3 would be the only console to receive Epic's highly anticipated entry in the multiplayer-oriented shooter franchise this year. Both the PlayStation 3 and the PC version--also due this fall--will allow players to download and utilize user-created content, which can theoretically range from new maps to entirely new modes and games. "We didn't want to port it to PS3 and lose all the awesome things about the PC version," Epic producer Tanya Jessen told Shacknews at E3. However, Microsoft's stricter policies regarding the execution of uncertified content present difficulties in doing the same on Xbox 360 "That's part of the reason we announced we were shipping the game on PC and PS3 this Fall, but we don't have a date for the Xbox 360 version," Epic VP Mark Rein told CVG. "It'll be some time after the new year. Part of that is because we haven't been able to figure out just how we're going to do the mods. And Microsoft's got a very busy Christmas schedule." "We just couldn't get enough attention from [Microsoft] to solve that problem," Rein continued, noting that the one possible solution would involve submitting the various user-created mods through Microsoft's certification process and placing them on the Xbox Live Marketplace. "That's the worse case scenario. Hopefully between now and whenever it is we ship on Xbox 360, we figure out a user-managed way to do it."
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Comments
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Besides, 90% of all mods either do so little that it is not worth the time to download and install them, are half assed and half finished, are blatent cheats, or are bugy and make the game run like crap. This is coming from an Elder Scrolls player and you can see examples of what I am talking about here: http://www.somethingawful.com/d/feature-articles/oblivion-mods-one.php and here: http://www.somethingawful.com/d/feature-articles/oblivion-mods-two.php Yes, those are all real mods and do represent a lot of what is out there for Oblivion.
I do like the idea of approved mods that are proven to be cool and/or useful.
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i think all it will take for MS to open up 360 mod support is a little bit of success on the PS3 mod side of things.
<fingers crossed>
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I tell you what is this actually about: MS IS TRYING TO BLOCK ANY *FREE* (= not subscription-based) EXTRA FUNCTIONALITY, this is what it's about, nothing else.
THEY WOULD BE FINE OFFERING IT FOR GOLD SUBS - they are *GREEDY AS HELL*, it's nothing else, they don't allow FREE community content without charging money for it somewhere down the line.
The whole crappy Live! ecosystem is a giant rip-off scheme, nothing else - check Shadowrun on PC: you not only have to subscribe for Gold, only to be able to run a dedicated server on YOUR MACHINE but it HAS TO HAVE A SEPARATE SUB from your player one... all this after they did not providde more than 5-10 servers FOR THE WHOLE WORLD, supported by a 3rd party enthusiast guy, for free.
Ubelievably greedy and arrgant, that is.
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it would be great if the we could play the custom gears of war stuff people will be making for the PC version too :(
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