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Sacred 2: Fallen Angel Q&A

by Maarten Goldstein, Jul 26, 2007 9:41am PDT

Head over to GameBanshee if you want to know more about Sacred 2: Fallen Angel. Creative director Hans-Arno Wegner is asked about the team's primary design goals for the game, character creation, new environments, and differences between the PC and Xbox 360 builds.





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