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Plumbers, Dolphins and Dragons on Wii VC

by Nick Breckon, Jul 02, 2007 10:29am PDT
Related Topics – Namco, Virtual Console, Games: Console

Nintendo bolstered its Virtual Console offerings with three new titles this morning. Converted from Japanese-only Doki Doki Panic, Super Mario Bros. 2 has generated much fan discussion over the years. Described by Nintendo as a "unique" Mario installment, the turnip-filled platformer runs 500 Wii Points ($5). Novotrade International's Ecco: Tides of Time is the followup to the studio's original dolphin sim, adding new puzzles and gameplay to its fantastical deep-sea exploration for the standard Genesis price of 800 Wii Points ($8). Finally, the TurboGrafx-16 port of Namco's vertically-scrolling arcade shooter Dragon Spirit puts players in the unlikely role of a monster. Noted for its high level of difficulty, Dragon Spirit challenges to blast through nine boss-capped levels at a price of 600 Wii Points ($6). As always, check back later in the week for the Shack staff's detailed evaluation of each game. Be sure to take a look at our past Virtual Console reviews.




Comments

4 Threads | 6 Comments



  • hmm, i missed your review of sonic2 the first time:
    However, if you have fond memories of cooperative play in Sonic 2, let me begin by refreshing your memory: This is not a co-op game. Oh sure, there's an option right down at the bottom of the screen for 2-player mode. And yes, it is a true split-screen experience, that most definitely attempts to provide some kind of enjoyment. The problem becomes apparent about thirty seconds in, when you first take a spike to the face at a hundred miles an hour. Rings flying through the air, the framerate slows to a crawl, Sonic's horrified face frozen in time as the golden loops cascade around him. In a game that's all about speed, slowdowns this frequent and this paralyzing are inexcusable.

    there is a fullscreen co-op mode in sonic 2. when you start a 1 player game, a second player can take control of tails at any time. you have to keep up with player 1/sonic though, if you fall behind, he'll automatically fly back on screen after a while. if you stop controlling him, the AI takes over again. not the best kind of co-op, but it worked and was fun at times, i remember using tails myself to lift sonic to high places. co-op worked very well on the special stage though.

    the split screen 2 player is actually a vs mode from what i remember.