NY Legislation Classifies Sale of Violent Games to Minors as Class E Felony

A new piece of legislation concerning the sale of violent video games looks to make the distribution of "violent and indecent video games to minors" a class E felony.

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A new piece of legislation concerning the sale of violent video games may replace the bill that cleared the New York State Senate and was passed on to the New York State Assembly last week, GamePolitics reports.

Proposed by the New York State Assembly's Joseph Lentol (pictured left), the new bill imposes stricter penalties for those that violate its terms and makes the distribution of "violent and indecent video games to minors" a class E felony--a distinction New York also applies to the placement of a false bomb or hazardous substance, incest, and child abandonment. According to New York penal law, class E felonies are punishable by a maximum sentence up to four years in jail.

Specifically, the bill would make it illegal to sell or loan any game containing "depraved violence and indecent images" to a minor in New York. The bill defines "depraved violence" as "any photographic, photo-realistic or similar visual representation or image depicting the rape, dismemberment, physical torture, mutilation or evisceration of a human being" and outlines the criteria for indecent imagery as "any photographic, photo-realistic or similar visual representation or image of a person or portion of the human body which depicts nudity, sexual conduct or sado-masochistic abuse and which is harmful to minors."

Interestingly, the bill does not mention any efforts to label such games as indecent nor does it outlaw the sale of any game carrying a specific ESRB rating to minors. However, the legislation does mandate that new video game consoles must include a system through which users can prevent the play of a game based off its ESRB rating--a feature the current crop of consoles already contain.

Much like last week's proposal by New York senator Andrew Lanza, the new bill calls for the formation of an Advisory Council on Interactive Media and Youth Violence, which would investigate the effectiveness of and suggest improvements for the ESRB's current rating system as well as study the potential side effects of playing violent video game.

To become state policy, Lentol's proposed legislation must first be approved by the New York State Senate and cleared by the New York State Assembly before New York governor Eliot Spitzer has the option to sign it into law.

Chris Faylor was previously a games journalist creating content at Shacknews.

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From The Chatty
  • reply
    May 30, 2007 11:56 AM

    Exactly which games would fall under this definition?

    • Ziz legacy 10 years legacy 20 years
      reply
      May 30, 2007 12:07 PM

      anything but Barbie games... unless theres hair pulling in em

      • reply
        May 30, 2007 1:28 PM

        Wait, I don't think something like BF2 would fit in here.

        • reply
          May 30, 2007 1:39 PM

          eh, photo realistic portrayal of you putting a knife into a sniper's face...

          YAY GRAY AREA!!!

          • reply
            May 30, 2007 2:07 PM

            But it's not PhotRealistic, too many jaggies, not enough dynamic lighting.

            • reply
              May 30, 2007 2:43 PM

              Who gets to decide what games are realistic enough? The classic Doom game was bloody and grim, but the sprites were only 32 pixels tall. (If memory serves...)

              How many pixels does it take to become "feloneously dangerous to our children!"

              • reply
                May 30, 2007 4:47 PM

                Part of the reason Mortal Kombat became so popular with would-be censors was because the game's graphics were considered so realistic at the time. Calling it realistic seems laughable now, but it was enough to set off a firestorm back then. I have little doubt that most games these days would be considered "photorealistic" enough to run afoul of this law if someone pressed the issue.

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