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New Supreme Commander Patch Released

by Maarten Goldstein, May 22, 2007 8:20am PDT
Related Topics – Supreme Commander

Gas Powered Games has issued a new update for Supreme Commander, updating the strategy game to 1.1.3251. Offers bug fixes, game adjustments, lobby changes, a new mod manager and more.





Comments

6 Threads | 10 Comments
  • Every single one of these changes is awesome.

    Weapons now perform a terrain blocking test when choosing the best target to engage.
    awesome

    Build cost of Tier 3 spy planes reduced by roughly half, and they now have limited-range Omni.
    thats cool


    Anti-air guns now prioritize bombers, gunships and transports over Interceptors and scouts.
    awesome

    New Dock Button orders planes to auto-land and refuel at nearest Air Staging Platform or carrier.
    awesome

    Engineers can now assist Shield Generators and will repair and recharge shields while shield is taking damage.

    badass

    Tier 2 Point Defenses Now lead their targets.
    holy crap that rules

    * Carriers (including the CZAR) can now build Tier 1 through Tier 3 air units.
    HOLY FUCKING AWESOME

    Allied victory and share resources are now active by default.
    its about time! ps: awesome

    Units are automatically assigned to the same Quick Select Group that the constructing factory is assigned to
    this will be awesome!




    the only thing they need to do is have a save multiplayer game feature, or some other way to recover a crashed game.

    best rts ever