Enemy Territory: Quake Wars Q&A
by Maarten Goldstein, May 12, 2007 10:42am PDTAlso on GameSpot is a new Enemy Territory: Quake Wars Q&A. Paul Wedgwood is asked about the game's delays, the creative process between id Software and Splash Damage, game depth, a lack of enemy vehicle jacking, preventing cheating, the number of maps and the console ports.
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Comments
Now that they're actually taking pre-orders for the game I can't imagine it not being pretty close to going gold, it would have been announced by now if it were to be released next month though. A delay of several months would cause a lot of people to cancel their pre-orders I imagine.
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