Enemy Territory: Quake Wars Interview
by Maarten Goldstein, Apr 20, 2007 6:02am PDTEurogamer is also home to an Enemy Territory: Quake Wars interview this morning, albeit in a more familiar text form. Topics include balancing the Strogg and human sides, the creative process behind creating the Strogg arsenal, the Splash Damage relationship with id and Activision, and the relationship between order and chaos in a good multiplayer game.
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