Duplicate S.T.A.L.K.E.R. Assets Drawn From Texture Packs
by Chris Remo, Apr 16, 2007 4:17pm PDTWhen reports surfaced earlier this month that GSC Game World's recently released S.T.A.L.K.E.R. shares numerous assets with games such as Valve's Half-Life 2 and id Software's Doom 3, some pointed to the possibility that S.T.A.L.K.E.R.'s developers could have obtained the textures from a common source rather than directly from the other two games. According to observations by a reader of tech site The Inquirer as well as other internet detectives, that is indeed the case. The common source in question appears to be Marlin Studios, a company that offers pre-made texture packs in a variety of themes, intended for use in video games and movies. "Take your graphics to a new level!" promises Marlin Studios' site. "Select from our world-famous professional quality libraries of Premium 3D Models and Seamless Textures, or purchase a moneysaving pack deal." According to today's report, several of the textures found to have been shared between the three games were indeed confirmed to be included in various Marlin Studios texture packs. Amongst its clients, Marlin Studios lists Doom 3 publisher Activision, S.T.A.L.K.E.R. publisher THQ, and Half-Life 2 developer Valve Software.
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Comments
Figured the initial release might become a collector's item.
Oh well, back to my pirated version.
Stereotypes biting the mainstream in the butt folks :P
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PS. STALKER is pretty darn fun.
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Talk about cheap... Even I use those for my renders.
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tucks the 'Jump to Conclusions' mat under the bed
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I'd expect Marlin would advertise id directly, though, as they're a studio independent of Activision (they didn't advertise EA or Vivendi in lieu of Valve, and id's a big client to have). Minor issue, though.
But even if id licensed out their light materials (I would venture not likely, but who knows), what are the odds of there being 25 near identical light textures with identical names, only prefixed by "lights_" in the stalker install? Some, are generic, sure, but some are more specific - What are the odds of Marlin or any other company licensing out a light image named "impflash?" Why on earth would Stalker or any game without imps include any image named "impflash?"
Even if the light images are licensed by id in the first place, they're almost certainly still lifted from D3 given that no one bothered to rename them and the files. Will anyone go after them for it? doubtful. But still theft, and still lame, however small the content may be.
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assholes.
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I wonder if people would have assumed that Valve or id had stolen assets from STALKER had the release dates been the other way around. I doubt it somehow.
Oh, and now all the people who were saying "so they ripped a handful of textures from doom so it's ok to pirate STALKER" can go and buy a copy now :)
It just goes to show the majority of people just have NO IDEA what goes at all when it comes to making games but they love to talk like they do. Even more than that people love a scandal!
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Everyone searches for the same crap in google image search.
"Concrete"
All the time we see stuff and its like, hey, I used that too, wtf!
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