PlayStation 3 Home Revealed
by Chris Remo, Mar 07, 2007 1:05pm PSTDuring a keynote address at the Game Developers Conference in San Francisco today, Sony Computer Entertainment Worldwide Studios head Phil Harrison outlined Sony's plans to extend the online and social capabilities of PlayStation 3. PlayStation Home, set to launch later in 2007, will offer PS3 users an interactive living space in which they can place furniture and decorations purchased or downloaded freely through the PlayStation Network via a virtual PSP device within the environment. You can see Home in action in this Playstation 3 Home video on FileShack. Harrison introduced Home as a facet of what Sony calls "Game 3.0," which the company sees as the current era of connecting gaming. "This is not something we want to claim as a copyright," Harrison noted. "We want everyone to add to this." In that vein, the presentation slide illustrating Game 3.0 included photographs of not only the PS3 and Sony's own PSP, but also Microsoft's Xbox 360 and Nintendo's Wii, though the PlayStation Home initiative does not involve competing consoles. Home will be a free download to PS3 and is launched from the system's Xross Media Bar. After some brief technical difficulties, Harrison demonstrated the service by creating a realistic human avatar to inhabit the Home environment. Character creation is similar to that of certain MMOs as well as Bethesda's The Elder Scrolls IV: Oblivion, allowing players to specify a variety of facial characteristics and proportions. Like furniture, some character clothing is freely downloadably, while some will be paid premium downloads. Additionally, some items will be unlocked simply by playing particular PS3 games. The Home environment showcased during the presentation was a fully furnished apartment with a variety of mini-game-like social features. Among other activities, players can go bowling, play arcade games, watch movie trailers or other video content on in-world TVs, invite other PS3 owners to bring their own avatars into the apartment. Interaction with other players is conducted via a predictive text fragment system, a virtual keyboard, or voice chat, along with a variety of expressive character animations. Other players visiting an apartment will have music and video being played on the apartment owner's virtual home theater streamed to their own PS3s, with proximity-based volume. A separate room houses players' trophy collection. Much like Achievements on Xbox 360, trophies are granted for completing specific in-game goals. Developers will be able to craft actual 3D models for their games' trophies, and players can choose to highlight the most impressive trophies out in full view; the room is open for other players to admire. PlayStation Home is currently in a closed beta test. A larger scale beta program will begin in April or May, with a full launch this fall. Nick Breckon contributed to this story.
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Comments
This seems like a lot of people could enjoy it, but more of that same thing and then some. The dancing and all of that here:
http://www.shacknews.com/ja.zz?id=13974900
I mean really... I just want to play games. By myself. :<
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I wonder if you can run cable through the tv in your apartment and tivo some shows. :)
I mean damn.....seriously?
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Obviously not an original idea, but they're taking the best of what the Wii (Mii's) and 360 (Friends list, marketplace) have to offer and are combining them. I really do hope they pull it off, if only so that there's one thing they did right. :P
But yeah, there should also still be a quicker, more traditional interface for when you don't want to mess w/ this stuff. But if you do, it could potentially be really neat.
Now that I think about it, it's pretty similar to DOA4's lobby system. That was kinda neat too, but this looks to take it a lot further.
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HOOOOOORAAAYYYYYYYYYYYYYYYYYYYYYYY!
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That looks fucking great.
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Full presentation by Phil Harrison at GDC.
The idea is great, and is probably most aimed at new gamers. However, if they don't add the same functionality that Live can do in a regular format that can be navigated at anytime during a game, this is pretty much useless for the hardcore crowd.
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- Background downloads
- Voice chat handled by OS, working all the time
- Access to messaging during gameplay
- Scaling for Blueray movies and games
- Access to media stored on a networked PC
- Unified friend's lists
- Game invites
- Controller rumble
Real, concrete and useful functional improvements. This Second Life chat/matchmaking clone looks very unappealing. What's with all this 'VR' hype, is it 1999 again?
I guess it could work out, but I'm extremely skeptical and would hope that Sony focuses on the low hanging fruit first.
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But I've never gotten into these personal living spaces to show off accomplishments. I've always though "cribs" in sports games were pretty retarded.
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Who the **** cares about stuff like this? People with too much time on their hands?
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I don't like the Euro trash style pads that are shown. :[
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I can't believe they're giving all this to us for free!
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If done right this is totally a killer feature.
http://download.gametrailers.com/gt_...gdc07_h264.wmv
LittleBigPlanet, Home multiplayer platformer:
http://download.gametrailers.com/gt_...gdc07_h264.wmv
This looks really fun. Finally an impressing move by sony.
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Certainly a neat idea but not what people want in the end.
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I had no idea they were even planning this...seems like a major step for Sony.
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Trophies for my achievements, awesome.
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And paying for clothes? Joy!