A Couple Of People Picked Up The Burning Crusade
by Maarten Goldstein, Mar 07, 2007 8:32am PSTBlizzard issued this press release today, announcing that since its mid-January launch, World of Warcraft: The Burning Crusade has sold 3.5 million copies. Previously Blizzard announced that 2.4 million copies were sold in the first 24 hours. World of Warcraft's subscriber base is now at more than 8.5 million.
With approximately 3.5 million copies sold through, The Burning Crusade has now established the new one-month record for PC-game sales. "We're thrilled about the overwhelming response that we've received for The Burning Crusade," said Mike Morhaime, president of Blizzard Entertainment. "We have worked hard to build upon nearly every aspect of World of Warcraft with this expansion, and it's gratifying to see that players and reviewers are enjoying the new content."
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Comments
Paying $15 a month
$127,500,000 a month in revenue, or did I do it wrong?
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World of Warcraft is single-handedly killing PC gaming as we know it. With it's massive sales and massive profitability (8.5 million subscribers paying $14.99 per month = !!!), no wonder all the developers and publishers are jumping on the MMO bandwagon. For the next few years, I fear all we're going to see is copycat MMO after copycat MMO.
It's kind of reminding me of when the Internet first started. Remember the huge surge of "dot com" companies that were able to get funding and get a "me too!" Internet business out there? Yeah, most of those failed, and lots of investor money was lost. I'm secretly hoping that happens with the MMO industry.
Well, at least until we can get MMO's that aren't completely brain-dead in the gameplay department. I still have yet to discover what is so fun about the "target the enemy and then click on 'powers' that progressively recharge" gameplay mechanic. It reminds of the toy that babies play with to put different shaped blocks in the correct hole. So fucking boring.
TLDR die MMO's die!
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TIMES ONE MILLION DOLLARS PER COPY
multiply by night elfs.
Every subscribers pays $15 a month so add that up.
Lets see, thats $$39862615153135 a month. OMG. I can't believe blizzard makes that every month?
(every time I see a number of subscribers and wow I can always count on some really smart person trying to do the math in a shack post and failing)
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Any successful market is going to be diluted by attempted cash-ins. To say WoW is killing PC gaming is just ridiculous, though. Hell, I know a lot of people being introduced to gaming (PC gaming at that) by WoW's mass-market appeal. That's always been true of Blizzard's games, actually. The PC market isn't in great shape at the moment anyway; that any game other than a sims expansion or madden can put together numbers like this in it is pretty kick-ass.
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