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Command & Conquer 3: Tiberium Wars Diary

by Maarten Goldstein, Mar 05, 2007 4:41pm PST

The latest Command & Conquer 3: Tiberium Wars development diary can be found at GameSpot. Lead designer Jason Bender writes about the creation of the AI for the game in this installment.




Comments

3 Threads | 4 Comments
  • Played the demo and wow was it average and kind of bleah. Graphically, even at 1900x1200 with every graphic detail set to as HIGH as possible, it looked like a game from four years ago. The nostalgia factor for the FMV sequences didn't make them any less lame than they were before and the units and game features add nothing new to the genre and in many ways take a step back.

    Just a boring game all around - mainly for the rushing crowd, which makes it an even worse game imho. We've come so far with Company of Heroes and Supreme Commander, not to mention Dawn of War...why would anyone want to play this who has those amazing games to choose from? Cause it sure ain't that fun...