Romero's Slipgate Ironworks to Use BigWorlds
by Chris Remo, Feb 28, 2007 12:24pm PSTLittle has been heard of John Romero's company Slipgate Ironworks, formed in 2005 and currently working on an unannounced MMO. Confirming that the studio is indeed still chugging along, an announcement was issued last night stating that Slipgate Ironworks has licensed the BigWorld Technology Suite, a complete development platform intended for use in massively multiplayer games. "The BigWorld solution enables a streamlined production period which brings our game to market sooner," said Romero. "We are extremely pleased with the technology offering and support BigWorld is providing on this MMO." "John Romero and his team have some very innovative ideas on what they wanted to achieve with this project," said BigWorld CTO Simon Hayes. "The solution we provided them with has allowed their team the creative freedom to create a truly unique next-gen MMOG." Other companies that recently announced licensing the BigWorlds suite for their MMO projects include Stargate Worlds developer Cheyenne Mountain Entertainment and MMO publisher Interzone.
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ps. good luck John.
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because lots of reading and thesaurus use in an MMO is exactly what we've been missing.
but yeah. I'm interested to see what Romero's MMO is going to look like, and now it sounds like we'll get it sooner.
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http://www.gamespot.com/pc/rpg/bigworldcitizenzero/index.html?q=citizen%20zero
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/this is too easy.
MMO - the "me too!" genre.