Crysis Q&A
by Maarten Goldstein, Feb 20, 2007 2:49pm PSTFan site Crysis-Online has posted a Q&A with five members of the Crysis art team, asking them about the game's characters, vehicles, vegetation, props and weapons.
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8Fan site Crysis-Online has posted a Q&A with five members of the Crysis art team, asking them about the game's characters, vehicles, vegetation, props and weapons.
Comments
In this technique we are using direct physicalized render geometry. There are no extra proxys which would make this method very heavy on physic performance. It’s used for glass and trees. We define a subtract object which will be subtracted from the object placed in level. This object is also giving the mapping and material details for what the cut is."
Wow. Crysis is so much pure fucking WIN.
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