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S.T.A.L.K.E.R: Shadow of Chernobyl Screenshots

by Maarten Goldstein, Jan 31, 2007 7:06am PST
Related Topics – screenshots, Games: PC

A new set of S.T.A.L.K.E.R: Shadow of Chernobyl screenshots is now available, though if you read the most recent previews you've probably seen them. GSC Game World's first person action RPG is due out in March.




Comments

18 Threads* | 45 Comments*







  • I'm so glad this is coming out soon. Honestly I am tired of reading and seeing any more screen shots and posts on this game. I just am not interested in this game at all anymore and want it to just move aside for the many other games out there that look up to date. It probably wouldn't be that bad if it wasn't like every other week there is a new screen shot or post about this game. I know there might be a few people looking forward to playing this but I believe the masses have moved on to bigger and better games. Please let it die!






  • From the Game Informer hands-on

    "The game’s proprietary X-Ray Engine beautifully renders the country, whether it’s the relative calm of a scraggly forest or in a blasted-out warehouse. The game features a wide variety of settings, from the natural to the industrial, and textures and models are solid, overall. I got genuinely creeped out when I explored an abandoned power plant—and that was before I ran into the cloaking mutants. The game sports a fairly sophisticated physics engine, with plenty of object interactions. When shot, enemies flop around objects lifelessly. Things seem to carry actual weight, too, which is great. In far too many games, things careen all over the place, as though gravity was merely a suggestion. Obvious comparisons can be made between S.T.A.L.K.E.R. and the Elder Scrolls: Oblivion. Both games reward exploration in a dynamic, open world. S.T.A.L.K.E.R.’s graphics are just as gorgeous, which is a compliment. Unlike Oblivion, S.T.A.L.K.E.R. isn’t technically an RPG, though. You do complete tasks and missions, but you don’t gain experience, levels or skills."

    http://www.gameinformer.com/News/Story/200701/N07.0129.1659.23101.htm