Unreal Tournament 3 Q&A
by Maarten Goldstein, Jan 31, 2007 6:46am PSTNew at Computer & Video Games is an Unreal Tournament 3 Q&A with Epic's Jeff Morris. Topics include the name change, platform differences, balancing new content with fan favorite maps and weapons, new vehicles, the possibility of another Make Something Unreal contest and more.
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Comments
WRONG WRONG WRONG WRONG WRONG.
Any 'hardcore' guy knows that if you're 'hardcore' at vanilla ut2k4 and you join a gay low-grav insta-gib server you get banned instantly because you don't miss.
What the fuck WRONG!
Insta-gib is not hardcore kthnx, it is noobtastic.
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so now they gotta water it down for xbox360. And he already touched that subject because of the DVD capacity limits.
Thanks goodness that there will be butt-load of great shooters this year. I won't be missing this one too much. :)
That has me worried. I understand they may have to fudge with the auto aim or hit box detection for the console versions, but if they're planning on making 360 players and Windows players able to play each other via the Live anywhere initiative (I haven't heard about this either way, but with it being available on all platforms, the topic of cross-play is going to come up sooner or later) but if the PC version gets consolized there's going to be colossal backlash.
Also, if 360 and PC players can play together, I suspect that PS3 owners will be left playing with themselves. I don't foresee MS allowing PS3 users into the Live network.
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Mind you all this is assuming they're going for some kind of console/PC cross play. If they're not, then they can tweak them individually for each platform and all my points become a non-issue.
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