Hellgate: London Preview
by Maarten Goldstein, Jan 19, 2007 7:31am PSTThe latest Hellgate: London peek is up at RPG Vault. In this ninth installment, Flagship's Bill Roper briefly talks about the technology and the team. Includes two new screenshots.
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Comments
I see a flesh eating rat...
*click button to initiate attack sequence
*wait a second or two while not pressing anything
*you hit rat for 4 damage
*another 3 seconds
*rat hits you for 300 damage! Critical Hit!
*click Hand of God skill
*5 seconds later after waiting for it to be cast
*Spell failed
*rat bites your arm off for 20 damage
*you hit rat for 27 damage
*4 minutes later
*you have killed a flesh eating rat
*click on rats corpse
*You have found the super duper rare item excaliber
*item stats: +2 damage
*your thoughts " FUCK YEAH"
I like FPS style...you actually control each and every shot, not just the special abilities that you can only activate once a minute or so and have no control at all over whether or not you hit the big bad rat since it's been predetermined by a percent chance hit/miss ratio
That is why I want Hellgate: London and not a generic MMORPG. This is also the reason why I got bored with Guild Wars after 3 months on and off.
Worst case, I'll have Supreme Commander to put me at ease
Dual miniguns my achin' arse...