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What's Wrong With UT?

by Steve Gibson, Feb 08, 2000 11:15am PST
Related Topics – Unreal Tournament

Cached.net has an editorial up titled 'What's Your Problem With UT?' and asking the question: "If UT doesn't receive any attention soon, then it will go the way of Hexen II, Shogo, Aliens vs Predator, and Sin. Half-life is huge, but I don't hear about any big HL Tournaments. Why?"





Comments

38 Threads | 38 Comments



  • UT\'s fun, even if it\'s pretty dopey fun. The weapons are way too strong, so the game promotes newbies scoring without skill. Grab a flak cannon, stand there. Load up some rockets, fire down a hallway. Can\'t aim? How about letting the rocket launcher aim for you!

    Now, none of this detracts from the silly energy (or from the cool ambience of light and texture that is the Unreal engine\'s real strength). Add to this the different built-in mods and you\'ve got one helluva package...for goofing with. Some of the CTF games get wild. Domination\'s a gas, too. That said, I haven\'t missed playing it in the weeks since Q3 came out. ;)

    By comparison with UT, which seems to run on training wheels, frags in Q3 feel earned. (Excepting the BFG, of course, but that\'s found only on a few levels.) Someone here put it nicely: Q3 just gives you the tools and says, \"Go to it.\"

  • You know, this is the most reasonable, mature Q3 vs. UT thread I\'ve seen yet. :)

    Just a quick $0.02 from me, because I\'ve said it all before. I like UT just fine. It is the first FPS to hold my attention for more than a couple days since Quake, bar none. But, I like Quake III that much more. I played Quake II for a while when it came out, but went back to Quake pretty quickly. Since Q3Test though, I\'ve spent 95% of my gaming time in Quake3.

    I like the hardcore, vein-popping style of Q3. UT feels like an afternoon picnic to me - a refreshing change of pace for a little while, but when the day is over, it\'s time to go back home where everything is just how it should be.

    Many of the other opinions about the competitiveness, solid \"feel,\" solid architecture, and etc. pretty much sum up the rest of exactly why Quake3 is my preference. But hey, the keyword is still \"preference.\"

    - Holesinswiss




  • I enjoy watching the best of the best play my favorite game. Thats what games are all about. Competition and fun. I play the more competitive game out there, simple as that. If UT were geared more toward 1 on 1 tourney play, I\'d be playing that. Amazing demos, tournaments, and pub server duels are my favorite things about first person shooters. Quake 3 has all of that, since it was designed from the ground up to be the best deathmatch game to date. I dunno if they succeeded, but id got close.

    The game will have a long life as long as the hardcore competitive scene exists. Some say Quake1 is dead, I don\'t know if I agree, but the fact that anyone at all is still playing it is pretty damn impressive. Quake 1 is not newbie friendly. It has a worse GUI than Quake 3 and the gameplay scares away 75% of the newbies after one round! Competition and huge tournaments can keep a game alive, plus its damn fun...

    *hawkeye*



  • I was smoking some crack one day... and I went and bought this game called UT. I thought it was cool and all and played the single player. Then I got on the internet and decided to play some Assault. Wow, what fun, watching some wimp just run through the defense and kill all the triggers to win every map, not even firing at the defense. This is supposed to be fun? Maybe if they made it where you had to kill the other team to win... I don\'t know I thought this really killed the fun factor in the game. Reminds me of playing as a Scout in Team Fortress... just run and do stuff and get the most frags as long as you stay alive.





















  • hawkeye knows whats up. Quake3 is the tournament choice because Id spent all their time working on the core of the game. The ballance and gameplay. The downside to that is the interface sucks and there is little play variation out of the box, and for that they get slamed in reviews. The reason the reviewers don\'t catch on to what Id did is simple, reviewers are NOT hardcore competitive gamers. They simply are not aware of these issues that the rest of the community realizes, and they never will be until they become hardcore competitve players themselves.


  • Its not that good of a 1 on 1 game...

    Quake 3\'s weapons are balanced pretty damn well for tourneys...the good maps will rise to the surface.

    I love the rocket launcher. I\'m so glad they emphasized the RL like they did. Its powerful, with a good rate of fire, its pretty damn fast, and the bouncing physics are great. Rocket fights are much more interesting than rail duels or lightning gun fights (like the q3tests). They probably toned down the shaft too much, but its still damn powerful. Hell, some people want to tone down gauntlet damage! Sheesh. Quake3 is the competition game of choice these days, hands down. Watch DC-Giant or nb.fatality play, you\'ll see why.

    *hawkeye*