Prey Clears a Million Units, 3DR To Guide More External Projects
by Maarten Goldstein, Oct 24, 2006 7:00am PDTIn this recent post on his Game Matters blog, 3D Realms CEO Scott Miller notes that Prey has become a big success for 3DR and Human Head Studios. Within the first two months of release, the game has sold a milion copies worldwide with Miller clarifying that the figure represents actual sell-through to customers, and not just to stores. Miller also notes his appearance on a recent Next-Generation podcast, and mentions that 3D Realms will be expanding its strategy of IP creation and funding/guiding external projects. Thanks Voodoo Extreme.
Anyway, we are often contacted by talented, experienced independent studios looking to partner with us as we've done with past studios. It has become apparent to many studios that partnering with us allows them to create an original game, and reap far more of the rewards and benefits, by getting a better overall deal, and also sharing in the ownership of the IP -- the real Holy Grail in this industry. Id went on to become an industry super star. Remedy has achieved that status, and Human Head is right at that level, too, with publishers knocking down their doors to sign them after Prey's release. So, going forward, 3D Realms will become a studio polygamist, teaming up with more than one studio, working on perhaps 4-6 external projects simultaneously, creating new IPs and hopefully helping more and more deserving, talented independent studios achieve financial independence, and the ability to call their their own creative shots in the future. I am hiring one or two additional IP Creative Directors to assist me in the management of these games. We've already been contacted by numerous highly qualified independent studios, and more are welcome to contact me. In a way, we're going back to our roots. Fun times ahead!
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Comments
I left because I was burned out after working on the same project for 5 years without any end in sight.
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Played the demo (PC), it was fun, but it didn't convince me to buy it for the PC. (Don't read anything into that; I just don't play many games on my PC anymore).
If/when I get an XBOX 360, I'll definitely go back and look for Prey.
Nice to see positive news being written about 3DR and Scott Miller, instead of the heresay tabloid stuff.
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Admittedly I've been waiting on NWN2 and Medieval 2 and just saving bucks since nothing at all released currently (with the exception of Defcon) has any appeal...
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Prey sold ONE BILLION UNITS!!!!!
Great news... can't wait for a sequel.
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Do you think they're going to put Duke Nukem 3d on Xbox Live? I hope so.
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http://www.shacknews.com/ja.zz?id=12775998
I think it's a good move and energizes the independent devs.
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I've always believed in the game, and I still do.
3DR has a few REALLY SHITTY things they do with reguard to their fanbase.
I'm mainly talking about the people that have frequented their forums for the past 6-10 years waiting on this game.
At least now they're starting to openly admit what the problem is, and I believe they are fully on track now.
I don't care if it takes 2 more years, it just means that it will look NEXT GEN, Next Gen, and there will be plenty to do.
The best thing we can do is STFU and wait.
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GG boys.
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I didn't think it had enough publicity.
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