Half-Life v1.0.1.6 Details
by Steve Gibson, Feb 05, 2000 9:59am PSTSarah Walker from Sierra/Valve was kind enough to send out some details on the upcoming Half-Life v1.0.1.6 update that is going to be released next week. The new update is going to include 2 new TFC maps as well as several enhancements to the server exe. Here's the details along with a couple of screenshots:
* Badlands - Primarily an outdoors map with an emphasis on vertical positions, Badlands features traditional capture the flag play through a twisted collection of step canyons-a locale tailored for the sharp shooters. * Crossover - A mix of exposed outdoor areas and tight indoor spaces littered throughout the corridors of two symmetrical bases, this map provides a venue for varied and fast paced CTF games. Server Items We have addressed a number of server side items in this release, including the Linux message of the day fix and a number of other items requested by our Half-Life server administrators.doh: Looks like Maarten posted this one late lastnight. WTF it's a Saturday I'm gonna leave it up.
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Comments
Oh, and opposing forces.
And the sp game.
Other than that its a paperweight for me.
at least the wall hacks and a few other things. dunno about the aim bot stuff.
of course.. im not posting comment swearing it is new news though... :P
:)
#34 There is a map like that, it\'s called sniprwar, and yes i spelled that right. That map kicks ass.
TF2 stills uses Q2 engine, but the only thing it still has it the pak loading method, everything else is modified.
maybe i\'ll just have to make it myself..
Suppose they\'d better release TF2 first...
wow what a differences a / makes